Loot 2.0 - Diablo III: Reaper of Souls

Written By Kom Limpulnam on Rabu, 21 Agustus 2013 | 23.37

@SteamyPotatoes @Evil__Homer Homer...the initial point of the AH (unless I'm misunderstanding) was to streamline the trading process and make it easier to exchange items one person doesn't need or want for the resources to get other items a person does need or want.

At the core, I want to like such a feature...however, given the difficulty of the game at launch, and peoples' desire to get to the end the fastest (epeen), many of them abused (and still abuse) the ease of the AH to get epic loot, and don't even make an attempt to farm good items.  They see it as more "efficient" to just flip a few items, get insane gear and faceroll MP10 and complain that they're bored, than just fighting and struggling through the RNG til they EARN good gear.

By increasing the quality of gear, sure...people can still buy it if they want...but when more legendaries are dropping and many of them can be tweaked via the Mystic...why would anyone want to be the person who insisted on buying everything, when playing the game can actually get you farther?


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