Video Review - Ratchet & Clank: Full Frontal Assault

Written By Kom Limpulnam on Rabu, 05 Desember 2012 | 23.37

I'm surprised that you dismiss the single player so much here, since that is the real meat and potatoes of this whole package. The multiplayer is throwaway. The single player is where the action is at. The story, characters, well balanced levels, exploration, and leveling all feel right at home in single player.

Multiplayer is just useless here. It's not very much fun against human opponents who cheat at every chance they can by exploiting the game. It's surprising to see you spend so much time on the multiplayer. It would be like writing a review on Assassins Creed 3 and spending the majority talking about its online mode. Nobody buys Assassins Creed for its multiplayer, and absolutely nobody buys a Ratchet & Clank game for its multiplayer either.

I was bummed that they moved so far away from what everyone loves about Ratchet in this new game. This is two games in a row that don't come anywhere close to matching the absolute brilliance of A Crack in Time, but I still had fun with it nonetheless. It's a solid single player game, and it will last you about 6 hours for your $20. As long as you don't mind the tower defense spin, you'll get some good mileage out of the game.

Just don't bother with the throwaway multiplayer. Stick to the single player campaign.


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