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Excavated Atari Games Going For Up To $500 On Ebay

Written By Kom Limpulnam on Rabu, 05 November 2014 | 23.37

Some of the thousands of copies of various Atari games dug out of a New Mexico landfill earlier this year are now being auctioned off on eBay, with asking prices as high as $500.

The city of Alamogordo, New Mexico--the location of the famous "Atari Dump"--is now selling copies of E.T: The Extra-Terrestrial, Asteroids, Defender, Warlords, and Missile Command on eBay through the Tularosa Basin Historical Society.

The marquee offering is E.T, the failed video game tie-in for Steven Spielberg's 1982 theatrical hit. eBay listings for E.T. are already seeing asking prices as high as $500 or more. Should you win an auction for E.T., or any of the other excavated games, you'll receive a certificate of authenticity and a property tag. You'll also get a pamphlet with photos from 1983 and the dig earlier this year.

Following the initial auction wave, an additional 70 copies of E.T. will be sold through future eBay auctions. "Then that is it. This will never occur again," the city writes.

Head over to this eBay page to see everything up for auction from the Atari dig.

In addition to the auction, Alamogordo is giving away copies of the excavated games to museums around the world. A deeper dive into the Atari landfill dig will be chronicled in upcoming documentary Atari: Game Over, which was produced by Xbox and will debut on November 20.

Got a news tip or want to contact us directly? Email news@gamespot.com

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E.T.: The Extra Terrestrial

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Xbox One Stereo Headset Drops To $50

Microsoft's official Xbox One stereo headset can now be had for $50 on Amazon, a markdown of $10 from what the headset is selling for in Microsoft's own store right now.

If you're in the market for something flashier, the special-edition Armed Forces version of the Xbox One stereo headset sells for $60 on Amazon and $70 through Microsoft's site.

The Xbox One stereo headset originally sold for $80 (and $90 for the Armed Forces version), though Microsoft has since cut the price.

The headset features an over-the-ear design, including breathable fabric ear cups. It also sports a boom microphone that can fold up when you're not using it. The Xbox One stereo headset is also fairly light, weighing just 9 ounces.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Xbox One

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Xbox One Titanfall Drops To $20

If you're looking for a copy of Titanfall for Xbox One, you're in luck. Amazon is now offering a physical copy of the game for $20, while you can still buy the digital version for $25 on Xbox Live.

PC gamers are in for some savings, too, as the digital version of Titanfall is going for $10 right now through Amazon. Xbox 360 owners aren't as fortunate, as the game continues to sell for $30.

In other Titanfall-related deals news, the game's Xbox One DLC pass--which normally sells for $25--is on sale now at the steep discount of $6.25. It includes access to the game's three previously released expansion packs--Expedition, Frontier's Edge, and IMC Rising.

In addition, developer Respawn Entertainment recently released a massive game update for Titanfall that brought an entirely new game mode and lots more to the shooter. You can learn more about the update in the video above in written form via our previous coverage.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Titanfall

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Rumored Just Cause 3 Screenshots Leak, Suggest Game Has Microtransactions

Though a third entry in the Just Cause series remains unannounced, the evidence of its existence continues to mount. The latest findings come in the form of four alleged screenshots taken from the Xbox One version of the game, which surfaced in the Xbox-Underground forums recently.

The images appear to show main character Rico, and an overview of what looks like an island. The screenshot above also seems to suggest that the game might have microtransactions in some form--not an uncommon thing for major games today.

A source reportedly close to the game verified to Eurogamer that the image above is indeed from Just Cause 3, explaining that it shows off the game's "Black Market." The source went on to claim that, at one time, the PC version was planned to be entirely free-to-play while the console versions would be paid games supported by microtransactions.

However, Eurogamer says "the plan changed and this may no longer be the case."

Representatives for Just Cause developer Avalanche Studios and publisher Square Enix declined to comment when approached by Eurogamer.

Avalanche boss Christofer Sundberg said previously that microtransactions are simply part of the new generation of games, though he wants to make sure gamers are treated fairly.

"Microtransactions, subscriptions, and other biz models will be the next generation of games. It is that simple," he said on Twitter last year. He later expanded on the thought, stating that "greed never works."

"We'll never compromise on quality or sell our souls for a quick buck," Sundberg added. "Things are changing and we need to adapt."

The announcement of a third Just Cause game would come as little surprise. After all, Square Enix registered a Just Cause 3 domain name earlier this year. Avalanche has also previously released some blurry teaser images of what appeared to be a new Just Cause game last February.

Avalanche is also developing a Mad Max game based on the movie series that was recently delayed to 2015, and a game based on a comic book series that isn't Superman.

Check out the four rumored Just Cause 3 screenshots in the image gallery below.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Just Cause 2

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Buy Shaving Cream, Get Assassin's Creed Unity DLC

Ubisoft and Edge Shave Gel have revealed a partnership where if you buy shaving cream you'll receive in-game content for next week's Assassin's Creed Unity.

Specially marked cans of Edge Shave Gel will come with codes to download an in-game sword, armor, and a hood. You can see depictions of this content in the image above, shared on Facebook.

So much for No-Shave November...

Assassin's Creed Unity launches November 11 or Xbox One, PlayStation 4, and PC. Another game, Assassin's Creed Rogue, will also be released that day, but only for Xbox 360 and PlayStation 3.

For more on Assassin's Creed Unity, check out GameSpot's previous coverage.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Assassin's Creed Unity

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This Week's Xbox One/Xbox 360 Deals With Gold

@blackace Deus Ex was so boring I had to quit cause it gave me a headache.  It wasn't as much the gameplay as it was being forced to listen to the robotic voice over.  I would have enjoyed the game more without any voice acting at all.

Thief was actually a really good game, but you have to enjoy playing games exclusively as stealth, if you're the kind of player who would run & gun through a mission in splinter cell or metal gear than you won't be able to appreciate a game like Thief.


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The Division Dev Talks Graphics Parity Between Xbox One, PS4, and PC

The Division developer Massive Entertainment has responded to the suggestion that the studio may need to "downgrade" the game's graphics from PC for the Xbox One and PlayStation 4 versions. In an interview with Open World Games [YouTube], Massive's Martin Hulberg said the term "downgrade" doesn't accurately encapsulate how the studio is approaching development on The Division.

"Downgrading is a weird term to use," he said. "Obviously, we want to make a game that looks the best it can on its respective format, so Xbox One, PlayStation 4, and PC. So I think the term downgrade is a bit confusing and weird because we're trying to get the most out of every machine we use. So Xbox gets its attention, PlayStation gets its attention, and PC of course will be able to cram it up a bit more depending on the hardware you have."

Asked if Massive was planning to have all versions of The Division feature the same specifications (i.e. 1080p or 60fps), Hultberg said every iteration of the game will be treated individually.

"We address every console, every platform as its own version," he said. "So we try to stay away from the thing where you go for the least common denominator and everybody suffers for it. We want to make a good experience on all respective formats."

Also in the interview, Hultberg teased that Ubisoft may allow gamers to play The Division ahead of its release next year through an alpha or beta.

"We have a long experience in doing online games dating back to Ground Control and World In Conflict," he said. "And I think the chance to involve people to do tests is very important. I suspect we will release more details on the possibilities for public tests later on."

The Division officially launches sometime in 2015. If you have not been blown away by the game yet, there is a possible explanation for that. "[The Division is] a very ambitious game. We are saving many of the most interesting parts for later," Ubisoft Massive managing director David Polfeldt told GameSpot in June. "We have a lot of interesting things in the game that were not shown [at E3]. So there's a lot to come."

In addition, Ubisoft recently said that The Division is aiming to offer "endless gameplay."

Got a news tip or want to contact us directly? Email news@gamespot.com

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Tom Clancy's The Division

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Research Shows No Link Between Video Game Violence And Real-World Violence

Grand Theft Auto V

In September, researchers at Villanova University and Rutgers University published the results of an in-depth study that suggested violent video games do not lead to increases in real-world violent behavior. Now, a pair of follow-up studies from Stetson University researcher Christopher Ferguson have reached the same general conclusion, finding that there is no evidence for a link between video game or movie violence and real-world violent behavior.

In fact, as reported by Medical Daily, Ferguson's studies found that the rise in popularity of violent video games was actually related to a decrease in youth violence.

For his first study, Ferguson measured homicide rates from 1920 to 2005 against the frequency and graphic nature of violence in popular movies. A "slight" link between violent movies and murder rates was found during the mid-20th century, but the connection lessened in the 1990s, a period when movie violence was linked with fewer homicides overall.

The second study focused on video game violence. Ferguson looked at Entertainment Software Ratings Board (ESRB) data for games released between 1996 and 2011 as well as federal youth crime data for the same period. What he found was that violent video game consumption was "strongly" correlated with declines in the instances of youth violence.

This downward correlation is likely related to "chance," and should not be taken as an indication that playing violent video games can lead to a safer world, Ferguson said.

"Society has a limited amount of resources and attention to devote to the problem of reducing crime," Ferguson said in a statement. "There is a risk that identifying the wrong problem, such as media violence, may distract society from more pressing concerns such as poverty, education, and vocational disparities and mental health. This research may help society focus on issues that really matter and avoid devoting unnecessary resources to the pursuit of moral agendas with little practical value."

Ferguson's study was published in the Journal of Communication.

For further reading on the subject of violence in games and its effect on society, you can read GameSpot's interview with Villanova professor Patrick Markey.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Grand Theft Auto V

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