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Gamespot's Site Mashup

Written By Kom Limpulnam on Rabu, 25 Juni 2014 | 23.37

Gamespot's Site MashupBorderlands Writer Mikey Neumann Giving Keynote at PAX PrimeAfter Selling to Facebook, Oculus Reassures Supporters That Headset is Focused on GamingWolfenstein: The New Order Dev Has a "Very Clear Idea" For a SequelBlue PS4 Controller Coming to United States This Fall, No Word on Magma RedWatch People's Reactions To Using PS4 Headset Project MorpheusMinecraft Creator Spends $46,300 on Rare AlbumYour NHL 15 Cover Star Is Boston Bruins' Patrice BergeronSaints Row IV: National Treasure Edition Does Not Include Nicolas CagePS4 v1.72 Update Hitting "Soon" Will Improve Software StabilityU.N. Squadron Gameplay (SNES) - Megabit HighlightsNew Call of Duty: Advanced Warfare Trailer Shows Off Technology and GadgetsEA Sports UFC ReviewBlood of the Werewolf ReviewAssassin's Creed Unity, Battlefield Hardline, and Far Cry 4 Top GameSpot's Most Anticipated FiftyUpcoming Shooter Rainbow Six: Siege Will Have Both Male and Female Hostages

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Wed, 25 Jun 2014 08:40:06 -0700 http://www.gamespot.com/articles/borderlands-writer-mikey-neumann-giving-keynote-at-pax-prime/1100-6420720/ <p style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2578051-mikey.jpg" data-ref-id="1300-2578051" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2578051-mikey.jpg" data-ref-id="1300-2578051"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2578051-mikey.jpg"></a></figure><p dir="ltr" style=""><a href="/borderlands-the-pre-sequel/" data-ref-id="false">Borderlands </a>developer Gearbox Software "chief creative champion" Mikey Neumann will give the keynote address--the "Storytime Session"--at this summer's PAX Prime, event organizers have announced. Neumann has worked at Gearbox for more than 13 years, doing writing work for major franchises like <a href="/brothers-in-arms-furious-4/" data-ref-id="false">Brothers in Arms</a> and <a href="/borderlands-the-pre-sequel/" data-ref-id="false">Borderlands</a>, among others.</p><div data-embed-type="html"><blockquote class="twitter-tweet"><p style="">PAX Prime is my favorite event all year, by far. I&rsquo;m honored and more than a little emotional about this. Thank you all so much!</p> &mdash; Mikey Neumann (@mikeyface) <a href="https://twitter.com/mikeyface/statuses/481622299624603648" rel="nofollow">June 25, 2014</a></blockquote><script charset="utf-8" type="text/javascript" src="//platform.twitter.com/widgets.js" async=""></script></div><p dir="ltr" style=""> </p><div data-embed-type="html"><script charset="utf-8" type="text/javascript" src="//platform.twitter.com/widgets.js" async=""></script></div><p dir="ltr" style="">Last year's keynote speaker at PAX Prime was former Microsoft creative executive Peter Molyneux, who <a href="http://www.gamespot.com/articles/peter-molyneux-quits-microsoft/1100-6364912/" data-ref-id="1100-6364912">left the company to start an indie studio</a> in March 2012.</p><p dir="ltr" style="">PAX organizers have also announced the music lineup for PAX Prime. Friday night's concerts will be Triforce Quartet, The Doubleclicks, and Paul &amp; Storm, while a "special live event" will be held on Saturday. On Sunday, the music lineup includes MC Frontalot, Bit Brigade, and 7bit Hero.</p><p style="">PAX Prime takes place in Seattle, Washington August 29-September 1. The show is <a href="http://prime.paxsite.com/" rel="nofollow" data-ref-id="false">completely sold out</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 07:53:00 -0700 http://www.gamespot.com/articles/borderlands-writer-mikey-neumann-giving-keynote-at-pax-prime/1100-6420720/ http://www.gamespot.com/articles/after-selling-to-facebook-oculus-reassures-supporters-that-headset-is-focused-on-gaming/1100-6420719/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2578040-oculus.jpg" data-ref-id="1300-2578040" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2578040-oculus.jpg" data-ref-id="1300-2578040"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2578040-oculus.jpg"></a></figure><p style="">After Oculus VR--maker of the Oculus Rift virtual reality gaming headset--<a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">sold itself to social networking behemoth Facebook in March</a>, some fans wondered if technology would be shifted away from games. Not so, according to Oculus VR CEO Brendan Iribe, who says in an <a href="http://www.bloomberg.com/video/oculus-vr-s-future-bloomberg-west-06-11-nRncftyESS2uKvmyjNa~1A.html" rel="nofollow" data-ref-id="false">interview with Bloomberg</a> that gaming remains a "top priority" for the company going forward.</p><p dir="ltr" style="">"We're really game developers at heart," Iribe said. He pointed out that the Oculus VR team is made up of numerous video game industry veterans like<a href="http://www.gamespot.com/articles/doom-co-creator-john-carmack-officially-leaves-id-software/1100-6416346/" data-ref-id="1100-6416346"> John Carmack </a>(id Software), <a href="http://www.gamespot.com/articles/oculus-vr-hires-another-valve-virtual-reality-veteran/1100-6418627/" data-ref-id="1100-6418627">Michael Abrash</a> (Valve), and<a href="http://www.gamespot.com/articles/e3-2014-oculus-hires-naughty-dog-co-founder-announces-alien-isolation-vr/1100-6420312/" data-ref-id="1100-6420312"> Jason Rubin</a> (Naughty Dog, THQ), among others.</p><blockquote data-align="left"><p dir="ltr" style="">"We're focusing on gaming; that's our top priority" -- Brendan Iribe</p></blockquote><p dir="ltr" style="">"We're really focused on the game market," Iribe said. "A lot of people think, 'Oh, [Oculus Rift is] going to go into communications and these other areas.' And, 'Now Oculus is part of Facebook and they're not going to be focusing on gaming so much.' And that's really not true."</p><p dir="ltr" style="">He added, "We're focusing on gaming; that's our top priority. And the foundation of VR is built on a game engine. It's built on a 3D scene that you have to render in real time at an incredibly high frame rate, which is what game developers do best."</p><p dir="ltr" style="">Iribe also pointed out that Oculus VR will develop its own games internally, through a team led by Rubin.</p><p dir="ltr" style="">Though Oculus Rift may be a gaming-first platform right now, it may not stay that way forever. When Facebook acquired Oculus VR in March, Facebook founder Mark Zuckerberg said the virtual reality tech has an opportunity to <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">impact markets beyond gaming</a>, and Iribe seems to agree. He said virtual "face-to-face" communication is a "longer horizon driver" for how Oculus Rift can <a href="http://www.gamespot.com/articles/oculus-vr-aspires-to-create-an-mmo-world-with-1-billion-people-in-it/1100-6419518/" data-ref-id="1100-6419518">reach 1 billion people</a> someday.</p><p dir="ltr" style="">Sound familiar? That's because Oculus Rift creator Palmer Luckey <a href="http://www.gamespot.com/articles/oculus-creator-if-you-can-perfectly-simulate-reality-why-do-you-need-to-actually-go-see-people-in-real-life/1100-6419008/" data-ref-id="1100-6419008">said in April</a> that at some point in the future, it could be considered irresponsible to send people on business trips because you'll be able to have a "meaningful" virtual meeting through technology like Oculus Rift.</p><p dir="ltr" style="">Also in the interview, Iribe said he doesn't think of <a href="http://www.gamespot.com/articles/watch-people-s-reactions-to-using-ps4-headset-project-morpheus/1100-6420716/" data-ref-id="1100-6420716">Sony's Project Morpheus headset </a>as a competitor because that device caters only to PlayStation 4 owners while Oculus Rift serves a wider, platform-independent crowd. He also admitted that he has yet to try Project Morpheus.</p><p dir="ltr" style="">Lastly, Iribe gave a status update on the consumer version of Oculus Rift. He said the company has created a consumer prototype that is superior to the the <a href="http://www.gamespot.com/articles/we-truly-believe-virtual-reality-will-change-the-world-oculus-rift-devs-say/1100-6418402/" data-ref-id="1100-6418402">latest development kit</a>. It is lighter (it weighs "almost nothing," Iribe says) and is apparently more comfortable than the current version. Plus, Iribe says about 500 people have tried this version and only a "handful" have experienced motion sickness.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 06:56:00 -0700 http://www.gamespot.com/articles/after-selling-to-facebook-oculus-reassures-supporters-that-headset-is-focused-on-gaming/1100-6420719/ http://www.gamespot.com/articles/wolfenstein-the-new-order-dev-has-a-very-clear-idea-for-a-sequel/1100-6420718/ <figure data-align="center" data-size="large" data-img-src="http://static2.gamespot.com/uploads/original/mig/8/6/5/2/2038652-714237_20130507_002.jpg" data-ref-id="1300-2038652" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static2.gamespot.com/uploads/original/mig/8/6/5/2/2038652-714237_20130507_002.jpg" data-ref-id="1300-2038652"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/mig/8/6/5/2/2038652-714237_20130507_002.jpg"></a></figure><p style="">Swedish developer MachineGames has a "very clear idea" for how it would approach a sequel to last month's <a href="/wolfenstein-the-new-order/" data-ref-id="false">Wolfenstein: The New Order</a>. Speaking with GameSpot sister site <a href="http://www.giantbomb.com/articles/a-conversation-with-wolfenstein-the-new-orders-jens-matthies/1100-4943/" data-ref-id="1100-4943">Giant Bomb</a>, creative director Jens Matthies said, "We would love to do a sequel. We have a very, very clear idea of what we accomplished with this this, and what we want to accomplish with a sequel."</p><p dir="ltr" style="">Unfortunately for Wolfenstein fans, Matthies didn't say more about his vision for a sequel. "That would be wonderful," Matthies said about the prospect of making a sequel.</p><p dir="ltr" style="">This is not the first time Matthies has spoken about a potential sequel to Wolfenstein: The New Order. During a <a href="http://www.gamespot.com/articles/new-wolfenstein-is-around-20-hours-long-if-you-collect-everything/1100-6419531/" data-ref-id="1100-6419531">Reddit AMA last month</a>, Matthies said, "We have lots of ideas for a sequel and we'd love to do one." According to Matthies, whether or not Machine Games gets to make a sequel depends on the financial success of the first game.</p><p dir="ltr" style="">Wolfenstein: The New Order launched on May 20 and was the <a href="http://www.gamespot.com/articles/top-10-game-sales-according-to-npd-may-2014-watch-dogs-on-top/1100-6420523/" data-ref-id="1100-6420523">fourth best-selling game of the month</a> in the United States, behind<a href="/mlb-14-the-show/" data-ref-id="false"> MLB 14: The Show</a>,<a href="/mario-kart-8/" data-ref-id="false"> Mario Kart 8</a>, and <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a>. Publisher Bethesda has not announced an official sales tally for the game.</p><p style="">Giant Bomb's wide-ranging interview with Matthies touches on a number of subjects, including making Wolfenstein relevant in 2014, controversy (or lack thereof) around the game's depiction of prison camps, and more. You can <a href="http://www.giantbomb.com/articles/a-conversation-with-wolfenstein-the-new-orders-jens-matthies/1100-4943/" data-ref-id="1100-4943">read the full interview at Giant Bomb right now</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 06:15:00 -0700 http://www.gamespot.com/articles/wolfenstein-the-new-order-dev-has-a-very-clear-idea-for-a-sequel/1100-6420718/ http://www.gamespot.com/articles/blue-ps4-controller-coming-to-united-states-this-fall-no-word-on-magma-red/1100-6420717/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2578022-ps4blue.jpg" data-ref-id="1300-2578022" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2578022-ps4blue.jpg" data-ref-id="1300-2578022"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2578022-ps4blue.jpg"></a></figure><p style="">The <a href="http://www.gamespot.com/articles/playstation-4-to-get-red-and-blue-dualshock-4-controllers/1100-6413293/" data-ref-id="1100-6413293" data-mce-href="http://www.gamespot.com/articles/playstation-4-to-get-red-and-blue-dualshock-4-controllers/1100-6413293/">previously announced </a>Wave Blue PlayStation 4 controller will be available in the United States starting this fall, Sony has <a href="https://www.facebook.com/PlayStation/posts/10152567688576803" rel="nofollow" data-ref-id="false" data-mce-href="https://www.facebook.com/PlayStation/posts/10152567688576803">announced</a>. There's still no word, however, on when the Magma Red controller will be available stateside. Currently, both new color configurations are available only in Japan (though you can <a href="http://www.amazon.com/s/ref=nb_sb_noss_1?url=search-alias%3Daps&amp;field-keywords=PS4+controller" rel="nofollow" data-ref-id="false" data-mce-href="http://www.amazon.com/s/ref=nb_sb_noss_1?url=search-alias%3Daps&amp;field-keywords=PS4+controller">pay extra </a>to import them if you really want to).</p><p dir="ltr" style="">In addition to the standard Black, Wave Blue, and Magma Red PS4 controllers, special <a href="http://www.gamespot.com/articles/e3-2014-450-white-ps4-destiny-bundle-arriving-september-9/1100-6420272/" data-ref-id="1100-6420272" data-mce-href="http://www.gamespot.com/articles/e3-2014-450-white-ps4-destiny-bundle-arriving-september-9/1100-6420272/">Urban Camouflage and Glacier White gamepads</a> are in the works. These are expected to launch this year for the regular $60 price.</p><p style="">The Glacier White PS4 controller goes on sale this September alongside the <a href="http://www.gamespot.com/articles/e3-2014-450-white-ps4-destiny-bundle-arriving-september-9/1100-6420272/" data-ref-id="1100-6420272" data-mce-href="http://www.gamespot.com/articles/e3-2014-450-white-ps4-destiny-bundle-arriving-september-9/1100-6420272/">special $450 white Destiny PS4 bundle</a>, which includes a 500GB system and a copy of Bungie's new game. By comparison, Microsoft only offers standard black Xbox One systems and controllers, though <a href="http://www.gamespot.com/articles/update-white-xbox-one-coming-in-2014-halo-2-anniversary-edition-and-titanfall-console-spotted-report/1100-6417425/" data-ref-id="1100-6417425" data-mce-href="http://www.gamespot.com/articles/update-white-xbox-one-coming-in-2014-halo-2-anniversary-edition-and-titanfall-console-spotted-report/1100-6417425/">there are rumors</a> that a white unit might be introduced someday.</p><table data-max-width="true" class="mceItemTable"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false" data-mce-href="https://twitter.com/EddieMakuch"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow" data-mce-href="mailto:news@gamespot.com">news@gamespot.com</a></em></strong></td></tr></tbody></table><p style=""><br /></p> Wed, 25 Jun 2014 05:43:00 -0700 http://www.gamespot.com/articles/blue-ps4-controller-coming-to-united-states-this-fall-no-word-on-magma-red/1100-6420717/ http://www.gamespot.com/articles/watch-people-s-reactions-to-using-ps4-headset-project-morpheus/1100-6420716/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=MAF1aG5sQ20" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FMAF1aG5sQ20%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DMAF1aG5sQ20&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FMAF1aG5sQ20%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Sony brought its PlayStation 4 virtual reality headset Project Morpheus to E3 earlier this month, allowing attendees to try out the upcoming head-mounted display. Now, Sony has published a video called "Faces of Morpheus" that highlights people's reactions to using it.</p><p dir="ltr" style="">Some of the buzzwords Sony uses to describe people's reactions include, "anticipation," "trepidation," "concentration," "joy," "captivation," "fascination," "wonder," and "excitement." Of course, virtual reality does not affect everyone in the same way. It's important to note that Sony is putting forward here in this video only the most positive reactions to users' experiences.</p><p dir="ltr" style="">Some of the demos shown in the video include space dogfighting game <a href="/eve-valkyrie/" data-ref-id="false">Eve: Valkyrie </a>and a game called <a href="/the-deep/" data-ref-id="false">The Deep</a>, which takes you on a virtual trip to the depths of the ocean (and there are sharks). Comedian Conan O'Brien also tried Project Morpheus at E3, and <a href="http://www.gamespot.com/articles/watch-conan-o-brien-troll-e3/1100-6420595/" data-ref-id="1100-6420595">his demo got a little weird</a>. </p><p dir="ltr" style="">Project Morpheus was <a href="http://www.gamespot.com/articles/sony-announces-ps4-virtual-reality-initiative-project-morpheus/1100-6418391/" data-ref-id="1100-6418391">announced at GDC 2014</a>, just days before Facebook made the <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">surprise announcement </a>that it would buy Oculus VR--maker of the Oculus Rift headset--for $2 billion. Like Oculus Rift, the Project Morpheus headset is not yet available in a consumer version. Sony has <a href="http://www.gamespot.com/articles/ps4-s-project-morpheus-vr-device-won-t-launch-in-2014-1000-price-point-unlikely/1100-6418418/" data-ref-id="1100-6418418">ruled out a 2014 launch </a>for the headset, and has <a href="http://www.gamespot.com/articles/ps4-s-project-morpheus-vr-device-won-t-launch-in-2014-1000-price-point-unlikely/1100-6418418/" data-ref-id="1100-6418418">promised that it won't sell for $1000</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 05:21:00 -0700 http://www.gamespot.com/articles/watch-people-s-reactions-to-using-ps4-headset-project-morpheus/1100-6420716/ http://www.gamespot.com/articles/minecraft-creator-spends-46-300-on-rare-album/1100-6420715/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2577998-aphextwin.jpg" data-ref-id="1300-2577998" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2577998-aphextwin.jpg" data-ref-id="1300-2577998"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2577998-aphextwin.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">An exceedingly rare vinyl copy of Aphex Twin's officially unreleased album Caustic Window was <a href="http://www.ebay.com/itm/UNRELEASED-APHEX-TWIN-DOUBLE-LP-VINYL-TEST-PRESSING-CAUSTIC-WINDOW-CAT-023-LP-/291170661954?" rel="nofollow" data-ref-id="false">sold on auction site eBay this week </a>for $46,300. The guy who bought it? That was <a href="/minecraft/" data-ref-id="false">Minecraft </a>creator Markus "Notch" Persson, a longtime fan of the musician.</p><div data-embed-type="html"><blockquote class="twitter-tweet"><p style="">So I kinda paid a lot for a double LP from the '90s..</p> &mdash; Markus Persson (@notch) <a href="https://twitter.com/notch/statuses/481188239190282241" rel="nofollow">June 23, 2014</a></blockquote><script charset="utf-8" type="text/javascript" src="//platform.twitter.com/widgets.js" async=""></script></div><p dir="ltr" style=""> </p><p dir="ltr" style=""><a href="http://www.rollingstone.com/music/news/minecraft-creator-buys-rare-aphex-twin-vinyl-for-46-300-20140624" rel="nofollow" data-ref-id="false">Rolling Stone</a> writes that Richard James, the man behind Aphex Twin, originally planned to release Caustic Window only to abandon it, but not before four copies were test-pressed. One such copy appeared earlier this year, and a group of fans <a href="https://www.kickstarter.com/projects/watmmofficial/cat023-caustic-window-own-the-legendary-record-by" rel="nofollow" data-ref-id="false">launched a Kickstarter</a> to raise money to buy and subsequently release the album as part of a one-time deal with James.</p><p dir="ltr" style="">The Kickstarter campaign<a href="https://www.kickstarter.com/projects/watmmofficial/cat023-caustic-window-own-the-legendary-record-by" rel="nofollow" data-ref-id="false"> was a success</a>, and copies of Caustic Window were sent to backers earlier this month. As for the auction vinyl copy itself, the $46,300 Persson spent to acquire it will be distributed between James and charity.</p><p dir="ltr" style="">Minecraft is a global phenomenon that has sold many millions of copies to date. In a 2013 interview, Persson described the amount of money he's made from the game as a "<a href="http://www.gamespot.com/articles/notch-discusses-minecraft-money/1100-6403344/" data-ref-id="1100-6403344">sh** ton of money</a>."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 04:54:00 -0700 http://www.gamespot.com/articles/minecraft-creator-spends-46-300-on-rare-album/1100-6420715/ http://www.gamespot.com/articles/your-nhl-15-cover-star-is-boston-bruins-patrice-bergeron/1100-6420714/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2577990-patrice.jpg" data-ref-id="1300-2577990" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2577990-patrice.jpg" data-ref-id="1300-2577990"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2577990-patrice.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The votes are in and Boston Bruins center Patrice Bergeron is the cover star for <a href="/nhl-15/" data-ref-id="false">NHL 15</a>, this year's installment in EA Sports' professional hockey franchise. After more than 10 million votes, Bergeron beat out Montreal Canadiens defenseman P.K. Subban to claim victory.</p><p dir="ltr" style="">As you might expect, Bergeron is overjoyed at the selection. "Being featured on the cover of NHL 15 is a dream come true," Bergeron said in a statement. "The fact that the cover is selected entirely by fans is an incredible feeling. The passion and support from hockey fans, especially Bruins fans, is unlike any other sport and I'm so grateful to everyone who voted for me."</p><p dir="ltr" style="">NHL 15 launches September 9 for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. The current-generation versions of the game contain numerous features, like true collision physics for all 12 players on the ice, not found in the last-generation iterations of the game. For a detailed breakdown of the specific differences between versions, check out <a href="http://www.gamespot.com/articles/nhl-15-announced-for-xbox-360-xbox-one-ps3-and-ps4-check-out-a-teaser-trailer/1100-6419423/" data-ref-id="1100-6419423">GameSpot's previous coverage</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 04:29:00 -0700 http://www.gamespot.com/articles/your-nhl-15-cover-star-is-boston-bruins-patrice-bergeron/1100-6420714/ http://www.gamespot.com/articles/saints-row-iv-national-treasure-edition-does-not-include-nicolas-cage/1100-6420713/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/280/2802776/2577941-saints-row-iv-wallpaperniccage.jpg" data-ref-id="1300-2577941" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/280/2802776/2577941-saints-row-iv-wallpaperniccage.jpg" data-ref-id="1300-2577941"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/280/2802776/2577941-saints-row-iv-wallpaperniccage.jpg"></a></figure><p style="">Deep Silver has announced a complete edition of its open-world action game, <a href="/saints-row-iv/" data-ref-id="false">Saints Row IV</a>. Called the National Treasure Edition, the collection will include Saints Row IV and all released downloadable content packs featuring additional weapons, skins, missions, superpowers, cheats, and vehicles.</p><p style="">Saints Row IV: National Treasure Edition is scheduled for a retail and digital release on July 8 at $29.99.</p><p style="">Despite the name, the National Treasure Edition will not include Nicolas Cage in any form. GameSpot reached out for a statement as to why this was the case, but a Deep Silver representative was not immediately available for comment.</p><p style="">Saints Row IV was released last in August last year on the PC, Xbox 360, and PlayStation 3. For more on the game, check out <a href="http://www.gamespot.com/reviews/saints-row-iv-review/1900-6412932/" data-ref-id="1900-6412932">GameSpot's review</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Zorine Te is an associate editor at GameSpot, and you can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 00:00:00 -0700 http://www.gamespot.com/articles/saints-row-iv-national-treasure-edition-does-not-include-nicolas-cage/1100-6420713/ http://www.gamespot.com/articles/ps4-v1-72-update-hitting-soon-will-improve-software-stability/1100-6420712/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/280/2802776/2577896-ps4controller.jpg" data-ref-id="1300-2577896" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/280/2802776/2577896-ps4controller.jpg" data-ref-id="1300-2577896"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/280/2802776/2577896-ps4controller.jpg"></a></figure><p style="">Sony has announced that a new system software update for the PlayStation 4 and PlayStation 3 consoles will be released "soon". Version 1.72 for the PS4 and version 4.60 for the PS3 will improve the stability of the system software "during use of some features."</p><p style="">The news was posted on the official <a href="https://twitter.com/PlayStation/statuses/481240308450340864" rel="nofollow" data-ref-id="false">PlayStation Twitter</a> account. It is not known if any new apps will be introduced in the updates. The previously released PS4 system software update, version 1.71, was launched on June 3.</p><p style="">Earlier updates to the PlayStation 4 system software have <a href="http://www.gamespot.com/articles/ps4-update-1-70-will-arrive-next-week-bringing-sharefactory-and-disabling-hdcp/1100-6419203/" data-ref-id="1100-6419203">introduced a number of new features</a>, including the SHAREfactory app and the option to preload games purchased digitally from the PlayStation Store.</p><p style="">The system will be getting a major new feature this summer in <a href="http://www.gamespot.com/articles/sony-unveils-playstation-now-can-stream-ps3-games-to-playstation-4-and-vita/1100-6416988/" data-ref-id="1100-6416988">PlayStation Now</a>, Sony's streaming game service. The feature is <a href="http://www.gamespot.com/articles/ps4-gets-playstation-streaming-service-tomorrow-in-private-beta/1100-6419739/" data-ref-id="1100-6419739">currently in beta</a> and will be launched for the PS4, PS3, and PlayStation Vita, as well as certain Bravia TVs.</p><p style="">Are you a PS4 user who is running into system stability issues? Let us know in the comments below.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Zorine Te is an associate editor at GameSpot, and you can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 24 Jun 2014 22:25:00 -0700 http://www.gamespot.com/articles/ps4-v1-72-update-hitting-soon-will-improve-software-stability/1100-6420712/ http://www.gamespot.com/videos/u-n-squadron-gameplay-snes-megabit-highlights/2300-6419899/ "Dead and away is my style!" Tue, 24 Jun 2014 18:12:00 -0700 http://www.gamespot.com/videos/u-n-squadron-gameplay-snes-megabit-highlights/2300-6419899/ http://www.gamespot.com/articles/new-call-of-duty-advanced-warfare-trailer-shows-off-technology-and-gadgets/1100-6420709/ <div data-embed-type="video" data-ref-id="2300-6419883" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419883/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><a href="/companies/activision/" data-ref-id="false">Activision</a> has published a new trailer for <a href="/call-of-duty-advanced-warfare/" data-ref-id="false">Call of Duty: Advanced Warfare</a>, and this one is all about the gadgets.</p><p style="">Glen Schofield, co-founder of Advanced Warfare's developer <a href="/companies/sledgehammer-games/" data-ref-id="false">Sledgehammer Games</a>, details all of the new technology that will be usable in the upcoming shooter. Firstly, Sledgehammer is adding a new "Threat-Detection" grenade to the player's arsenal. Basically, the grenade sends out a pulse that highlights in red enemies in the blast radius. Tagged enemies show up regardless of what structure they're hiding behind.</p><p style="">Next, Schofield describes a remotely-synced blast shield. This barricade pops up when you activate it and follows your movements. A front window automatically goes down when you pop up to shoot and rises again when you go back in cover.</p><p style="">There will also be a new class of weapons called "Directed Energy," which involve powerful and unbroken beams of light shooting out of gun barrels. He briefly mentions hoverbikes and hovertanks, as well, which are vehicles that can travel over land and water.</p><p style="">Most of the video is dedicated to the new exoskeletons in the game. Sledgehammer is calling the powersuit a "game changer." On a passive level, it allows you to throw things, rip things apart, run faster, and jump higher. Exoskeletons also have "Exo-abilities" which enhance select actions. The one Schofield mentions is Overdrive, which speeds your perception up so much that the world appears to slow down. The video also shows a person in an exoskeleton sticking spider-like to a wall and climbing it.</p><p style="">We thought Call of Duty: Advanced Warfare looked promising <a href="http://www.gamespot.com/articles/e3-2014-three-things-i-learned-after-seeing-call-of-duty-advanced-warfare/1100-6420376/" data-ref-id="1100-6420376">when we went hands-on with it at this year's E3 conference</a>. The game launches on November 4 for <a href="/xbox-360/" data-ref-id="false">Xbox 360</a>, <a href="/xbox-one/" data-ref-id="false">Xbox One</a>, <a href="/ps3/" data-ref-id="false">PlayStation 3</a>, <a href="/ps4/" data-ref-id="false">PlayStation 4</a>, and <a href="/pc/" data-ref-id="false">PC</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Alex Newhouse is an editorial intern at GameSpot, and you can follow him on <a href="http://www.twitter.com/alexbnewhouse" rel="nofollow">Twitter @alexbnewhouse</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 24 Jun 2014 17:24:00 -0700 http://www.gamespot.com/articles/new-call-of-duty-advanced-warfare-trailer-shows-off-technology-and-gadgets/1100-6420709/ http://www.gamespot.com/reviews/ea-sports-ufc-review/1900-6415802/ <p style="">If you based quality strictly on appearance, EA Sports UFC could be a lock for the top spot, because EA Canada's first crack at a mixed martial arts project captures the atmosphere of a real event. Hard liver shots mirror a pebble being thrown into a still pond, the impact causing skin to ripple across the body. Bruises and cuts form and worsen over the course of a fight, and veins bulge as fighters desperately work to break out of tight guillotine chokes.</p><p style="">It's beautiful violence, but once you grab a controller, the wonder of the gorgeous character models and stomach-churning thuds of punches and kicks quickly wears off. That's because one of the most essential elements of the sport is almost nonexistent inside this virtual Octagon: tension. Where THQ's <a href="/ufc-undisputed-3/" data-ref-id="false">UFC</a> series allowed each moment of a fight to seem equally dangerous for both combatants, EA Sports UFC's poor balancing makes the moment-to-moment action feel too safe, too often. Vicious knees that would send even the most granite-chinned veteran tumbling to the canvas often land without much effect, and while a fully mounted position on the ground tends to result in either a stoppage or easily won round in real MMA, single-button escapes cause dominant positions to feel flimsy.</p><figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/416/4161502/2577740-pix_001_06358.jpg" data-ref-id="1300-2577740" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/416/4161502/2577740-pix_001_06358.jpg" data-ref-id="1300-2577740"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2577740-pix_001_06358.jpg"></a><figcaption>You don't have to make the fighter you create look stupid--but it sure does add entertainment value.</figcaption></figure><p style="">Each fight in EA Sports UFC starts on the feet, and for the most part, that's where they stay. The stand-up game--despite its preference for flash over finishing power--is the best way to play. Jumping off the cage and landing flush with a flying knee is devilishly satisfying, while parrying a jab and answering with a devastating overhand-right is enough to get you out of your seat. It can take quite a bit of work to end a fight, but individual animations, whether you're throwing bombs standing up or transitioning on the ground, look natural. If all you want to do is meet in the center of the Octagon, bite down on your mouthpiece, and swing until someone's lights go out, you're at least rewarded with proper hit detection and satisfying contact.</p><p style="">Frankly, it's just about the only way the AI and most online players care to engage. That's because there's no venom in a strong wrestling-based attack. A real fighter rarely flips his opponent over while pinned on his back to land into a prevailing mount, but it happens frequently in EA Sports UFC. Reversing someone who just worked hard to drag you to the mat and trap you in a bad spot shouldn't come from a few swift rotations of the right stick, and while I'd love to be able to move into side control and dig a few well-placed knees in the midsection of another fighter, it's often too difficult to hold anyone down long enough to produce any significant offense.</p><figure data-align="right" data-size="medium" data-img-src="http://static1.gamespot.com/uploads/original/416/4161502/2577724-pix_001_06221.jpg" data-ref-id="1300-2577724" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/416/4161502/2577724-pix_001_06221.jpg" data-ref-id="1300-2577724"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_medium/416/4161502/2577724-pix_001_06221.jpg"></a><figcaption>It was love at first clench.</figcaption></figure><p style="">The grappling game is muted for the most part, but submissions can be a viable option. If you can reach and maintain a dominant position, grabbing a limb or your opponent's neck leads to a minigame that determines the success of a technique. A giant octagon appears on the screen as the defending fighter looks to push one of the four corners far enough to break the hold, while the jiu-jitsu practitioner fights to hyperextend the limb to force a tap. Stamina, along with the individual fighter's skill with a particular move, determines each scramble's success, and if you can actually stay on the ground long enough to find an opening, submissions are a valuable weapon.</p><p style="">Baffling design decisions aren't exclusive to the offensive side of the game, either. Players can slip and parry punches, but when it comes to blocking strikes, holding a single button stops high, middle, and low blows. Fighters can't regain stamina when in a defensive stance, making it unwise to continually hold your hands up to defend your noggin. Yet the lack of multiple levels of blocking reduces the effectiveness of intelligent combinations. Throwing a flurry of low kicks, digging into the body, and then surprising your foe with a fight-ending head kick is a strategy that often works in both real MMA and THQ's Undisputed series, but unless your dance partner decides to let go of the block button, all of these strikes in UFC are too easily blocked.</p><blockquote data-align="left" data-size="small"><p style="">A real fighter rarely flips his opponent over while pinned on his back to land into a prevailing mount, but it happens constantly in EA Sports UFC.</p></blockquote><p style="">The AI isn't exactly defense-minded, so standing and banging is an almost surefire method for success. I managed to capture the lightweight title by knocking out each contender in the first round while playing through the game's career mode, which throws your customized character into the Ultimate Fighter reality series and follows him to the end of his career. Without fail, I walked to the center of the cage, blocked incoming strikes, threw heavy leather whenever there was an opening, and ended the fight without the need for judges. I never lost a single fight, and this was all on the game's hard mode.</p><p style="">Starting as an untested prospect and fighting your way to the top might sound like an appealing single-player offering, but unfortunately, climbing the ladder is a slog. Training camps between individual fights are padded with dull training exercises and awkward video clips from real-life fighters. Current stars of the UFC patting you on the back in between fights comes off as both gimmicky and unnecessary, and while it can be fun to improve both your stats and your stockpile of techniques, the tutorial-esque drilling sessions are an uninspired chore.</p><figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/416/4161502/2577727-pix_001_06236.jpg" data-ref-id="1300-2577727" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/416/4161502/2577727-pix_001_06236.jpg" data-ref-id="1300-2577727"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2577727-pix_001_06236.jpg"></a></figure><figure data-embed-type="gallery" data-img-src="http://static2.gamespot.com/uploads/original/416/4161502/2577728-pix_001_06237.jpg,http://static4.gamespot.com/uploads/original/416/4161502/2577736-pix_001_06341.jpg,http://static1.gamespot.com/uploads/original/416/4161502/2577722-pix_001_06217.jpg,http://static3.gamespot.com/uploads/original/416/4161502/2577730-pix_001_06312.jpg,http://static1.gamespot.com/uploads/original/416/4161502/2577740-pix_001_06358.jpg,http://static3.gamespot.com/uploads/original/416/4161502/2577726-pix_001_06234.jpg,http://static5.gamespot.com/uploads/original/416/4161502/2577734-pix_001_06339.jpg,http://static2.gamespot.com/uploads/original/416/4161502/2577721-pix_001_06211.jpg,http://static1.gamespot.com/uploads/original/416/4161502/2577737-pix_001_06351.jpg,http://static3.gamespot.com/uploads/original/416/4161502/2577723-pix_001_06218.jpg" data-ref-id="1300-2577728,1300-2577736,1300-2577722,1300-2577730,1300-2577740,1300-2577726,1300-2577734,1300-2577721,1300-2577737,1300-2577723" data-resize-urls="http://static1.gamespot.com/uploads/square_avatar/416/4161502/2577728-pix_001_06237.jpg,http://static2.gamespot.com/uploads/square_avatar/416/4161502/2577736-pix_001_06341.jpg,http://static3.gamespot.com/uploads/square_avatar/416/4161502/2577722-pix_001_06217.jpg,http://static4.gamespot.com/uploads/square_avatar/416/4161502/2577730-pix_001_06312.jpg,http://static5.gamespot.com/uploads/square_avatar/416/4161502/2577740-pix_001_06358.jpg,http://static1.gamespot.com/uploads/square_avatar/416/4161502/2577726-pix_001_06234.jpg,http://static2.gamespot.com/uploads/square_avatar/416/4161502/2577734-pix_001_06339.jpg,http://static3.gamespot.com/uploads/square_avatar/416/4161502/2577721-pix_001_06211.jpg,http://static4.gamespot.com/uploads/square_avatar/416/4161502/2577737-pix_001_06351.jpg,http://static5.gamespot.com/uploads/square_avatar/416/4161502/2577723-pix_001_06218.jpg" data-resized="" data-resize-url=""><a href="http://static2.gamespot.com/uploads/original/416/4161502/2577728-pix_001_06237.jpg" data-ref-id="1300-2577728" ><img src="http://static1.gamespot.com/uploads/square_avatar/416/4161502/2577728-pix_001_06237.jpg"></a><a href="http://static4.gamespot.com/uploads/original/416/4161502/2577736-pix_001_06341.jpg" data-ref-id="1300-2577736" ><img src="http://static2.gamespot.com/uploads/square_avatar/416/4161502/2577736-pix_001_06341.jpg"></a><a href="http://static1.gamespot.com/uploads/original/416/4161502/2577722-pix_001_06217.jpg" data-ref-id="1300-2577722" ><img src="http://static3.gamespot.com/uploads/square_avatar/416/4161502/2577722-pix_001_06217.jpg"></a><a href="http://static3.gamespot.com/uploads/original/416/4161502/2577730-pix_001_06312.jpg" data-ref-id="1300-2577730" ><img src="http://static4.gamespot.com/uploads/square_avatar/416/4161502/2577730-pix_001_06312.jpg"></a><a href="http://static1.gamespot.com/uploads/original/416/4161502/2577740-pix_001_06358.jpg" data-ref-id="1300-2577740" ><img src="http://static5.gamespot.com/uploads/square_avatar/416/4161502/2577740-pix_001_06358.jpg"></a><a href="http://static3.gamespot.com/uploads/original/416/4161502/2577726-pix_001_06234.jpg" data-ref-id="1300-2577726" ><img src="http://static1.gamespot.com/uploads/square_avatar/416/4161502/2577726-pix_001_06234.jpg"></a><a href="http://static5.gamespot.com/uploads/original/416/4161502/2577734-pix_001_06339.jpg" data-ref-id="1300-2577734" ><img src="http://static2.gamespot.com/uploads/square_avatar/416/4161502/2577734-pix_001_06339.jpg"></a><a href="http://static2.gamespot.com/uploads/original/416/4161502/2577721-pix_001_06211.jpg" data-ref-id="1300-2577721" ><img src="http://static3.gamespot.com/uploads/square_avatar/416/4161502/2577721-pix_001_06211.jpg"></a><a href="http://static1.gamespot.com/uploads/original/416/4161502/2577737-pix_001_06351.jpg" data-ref-id="1300-2577737" ><img src="http://static4.gamespot.com/uploads/square_avatar/416/4161502/2577737-pix_001_06351.jpg"></a><a href="http://static3.gamespot.com/uploads/original/416/4161502/2577723-pix_001_06218.jpg" data-ref-id="1300-2577723" ><img src="http://static5.gamespot.com/uploads/square_avatar/416/4161502/2577723-pix_001_06218.jpg"></a><figcaption>Click above for more images of EA Sports UFC.</figcaption></figure><p style="">Online play is your best bet for competitive, interesting matches. I experienced only brief periods of lag over the course of more than 30 fights, and while I still rarely saw opposition shoot in for a takedown, there was at least a bit more diversity inside the cage. The career and online modes are the meat and potatoes of the experience, and it's not exactly a filling dish.</p><p style="">The graphical foundation is in place, but there are too many flawed combat systems to call this a strong debut for what's sure to be an annualized series. EA Sports UFC manages to make only certain aspects of MMA both fun and functional, forcing most fights to play out in a familiar, brawling fashion. Even if you do enjoy swinging for the fences, there's just not enough content here to justify the full retail price. It might look the part of a world champion, but EA Sports UFC will need a great deal of fine-tuning before it's up to snuff.</p> Tue, 24 Jun 2014 16:47:00 -0700 http://www.gamespot.com/reviews/ea-sports-ufc-review/1900-6415802/ http://www.gamespot.com/reviews/blood-of-the-werewolf-review/1900-6415803/ <p style="">It has been some time since werewolf Selena first set off on her adventure. Hers was a journey of vengeance as she sought revenge on Dr. Frankenstein and his movie monster cohorts for the murder of her husband and the kidnapping of her son. Blood of the Werewolf was a wildly entertaining 2D action platformer, as beautiful as it was punishing. A few gameplay foibles, however, kept it from reaching greatness. But time can mend most wounds. Nearly eight months have passed since it hit the PC, and the game has made it onto the Xbox 360 in spectacular fashion--smoother and tighter than ever.</p><p style="">Most notably, Blood of the Werewolf's difficulty curve has been smoothed out. The occasional difficulty jumps--notably with the timing of the ruthless smashers early in the game--have been ironed out, making the rise in challenge feel more organic. But though the difficulty has been tuned up, don't believe for a second that the game has been defanged. This is still Blood of the Werewolf, after all, and it is maliciously designed to toss you into the mouth of death any chance it gets.</p><figure data-align="left" data-size="medium" data-img-src="http://static4.gamespot.com/uploads/original/536/5360430/2440940-factory+014.png" data-ref-id="1300-2440940" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/536/5360430/2440940-factory+014.png" data-ref-id="1300-2440940"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_medium/536/5360430/2440940-factory+014.png"></a><figcaption>Bad moon rising.</figcaption></figure><p style="">Ten stages stand between Selena and her confrontation with Dr. Frankenstein. Contained within are jagged spikes, whirling saw blades, fireball-spewing lava, and supernatural beasts such as vampires, ghouls, and skeleton archers. The game keeps you on your toes: platforms crumble at your feet as bats zip toward you, threatening to knock you out of the air and into the abyss below. Countless times I watched my life get snatched away just as I neared a room's exit. And more than once I had to momentarily stop playing to collect myself by yelling various profanities at the ceiling.</p><p style="">But while the game is difficult, it is not completely unforgiving. There is no set life count, and checkpoints are located throughout each level, many of which lie just beyond a deadly trap. Respawning at checkpoints replenishes your health and ability meters, removing some of death's sting. Scattered throughout the stages are also sigils, which increase your health after enough are collected, giving you a better chance of staying alive long enough to reach the next checkpoint. The platforming mechanics are fantastic, and in fact, the game feels better than it did before. In my initial run with Blood of the Werewolf, I lamented the times when Selena would drop off a platform if she landed on the edge. I didn't encounter this phenomenon even once as I played the game on the console. Every time I died, it was due to my own inability to complete a room, and not from faulty mechanics.</p><blockquote data-align="center" data-size="large"><p style="">The occasional difficulty jumps--notably with the timing of the ruthless smashers early in the game--have been ironed out, making the rise in challenge feel more organic.</p></blockquote><p style="">Blood of the Werewolf separates itself from many other platformers by offering two different ways to play its story. Selena is a lycanthrope of folklore, able to shape-shift into a massive werewolf when blessed by the moon's power. She remains in human form so long as she has a roof overhead, using a crossbow to tackle mythical monsters as well as activate various switches and levers. In her more powerful werewolf form, Selena uses her teeth to tear enemies such as harpies to shreds, while benefitting from her enhanced agility to double jump across gaping chasms.</p><p style="">The abilities of each of her two forms are bolstered with special power-ups you collect along the way. Selena's crossbow gets upgraded to shoot arrows that split, causing extra damage, or arrows ignited by fire, which work wonders against shuffling zombies. Powers she collects in her werewolf form include a rush attack and an ability to fire off charged energy, great for blasting foes from a distance. She may also howl at the moon to regain some health, a vital power that saved my wolf hide in many white-knuckled boss fights.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/536/5360430/2440934-factory+3.png" data-ref-id="1300-2440934" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/536/5360430/2440934-factory+3.png" data-ref-id="1300-2440934"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2440934-factory+3.png"></a><figcaption>If you ever drop your keys into a river of molten lava, let 'em go, because man, they're gone.</figcaption></figure><p style="">Throughout the game, you fight boss monsters straight out of classic Hollywood horror films. You tangle with the likes of Mr. Hyde and later dodge snaking waves of purple energy while trading blows with Dracula. Most battles have you shift between Selena's two different forms, forcing you to switch up your play style. The boss fights are challenging, and the key to winning is your ability to watch and learn each enemy's unique patterns and then strike when his or her guard is down. It can take multiple tries and a load of patience, but that only makes the eventual victory all the sweeter.</p><p style="">Once you finish with the story, you can try out the game's extra content. Score Rush includes 10 stages where you must collect as many point as possible while keeping the clock from running down. If you're feeling especially masochistic, you can try Endless Challenge, which pits you against room after room of vile beasts, burning jets of fire, and instant-kill spike walls. Finally, you can check out the bestiary, which provides the history behind the many monsters that haunt the game, as well as the myths that inspired their creation.</p><blockquote data-align="right" data-size="small"><p style="">You tangle with the likes of Mr. Hyde and later dodge snaking waves of purple energy while trading blows with Dracula.</p></blockquote><p style="">When I wrote the initial review of Blood of the Werewolf, I mentioned my disappointment with the ending. I noted that it "emits more of a whimper than a howl," but not just because I was writing about werewolves and wanted to sound clever. The game's ending rang hollow and bittersweet considering the hours of abuse that paved the road to get there. Thankfully, better gameplay wasn't all the developer focused on with the game's second release. Blood of the Werewolf has received an expanded ending, which provides a better summary while hinting upon surprising revelations in Selena's future. With the fixes and gameplay mechanics, what remains is Blood of the Werewolf in its finest form: enjoyable, challenging, and, at long last, satisfying to the very end. Dreadful traps and Hollywood's most famous monsters stand in your way. How long will you last against the forces of darkness?</p> Tue, 24 Jun 2014 16:46:00 -0700 http://www.gamespot.com/reviews/blood-of-the-werewolf-review/1900-6415803/ http://www.gamespot.com/articles/assassin-s-creed-unity-battlefield-hardline-and-far-cry-4-top-gamespot-s-most-anticipated-fifty/1100-6420710/ <div data-embed-type="video" data-ref-id="2300-6419587" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419587/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style="">The <a href="http://www.gamespot.com/gamespot-fifty/" data-ref-id="false">GameSpot Fifty</a>, our own list of the 50 most-anticipated upcoming games gives you an in-depth look into what everyone is talking about and what people most want to play in the coming year.</p><p style="">The current top three games in overall rankings (across all current- and last-gen consoles and handhelds as well as PC) are:</p><ol><li><a href="/assassins-creed-unity/" data-ref-id="false">Assassin's Creed Unity</a></li><li><a href="/battlefield-hardline/" data-ref-id="false">Battlefield Hardline </a></li><li><a href="/far-cry-4/" data-ref-id="false">Far Cry 4</a></li></ol><p style="">Results are updated daily at 8AM and reflect the current gaming trends by analyzing what people are reading across the entire GameSpot Network. And you can see the highest rank a game has achieved right on the list; notably <a href="/dragon-age-inquisition/" data-ref-id="false">Dragon Age: Inquisition</a> previously held a number two spot, and the Wii U version of <a href="/super-smash-bros-for-wii-u/" data-ref-id="false">Super Smash Bros.</a> climbed up to number three.</p><p style="">The number one games for each platform are:</p><ul><li>Xbox One, PlayStation 4, and PC: Assassin's Creed Unity</li><li>Wii U: <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a></li><li>Xbox 360 and PlayStation 3: Battlefield Hardline</li><li>3DS: <a href="/pokemon-alpha-sapphire/" data-ref-id="false">Pokemon Alpha Sapphire/Omega Ruby</a></li><li>Vita: <a href="/the-wolf-among-us/" data-ref-id="false">The Wolf Among Us</a></li></ul><p style="">We'll be passing along regular updates and analyzing the data over time to monitor how your tastes change over the year, but what are your currently most-anticipated games? Are you surprised by either how high (or how low) any of the games are on the list?</p><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></strong></p><p style=""><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong></p> Tue, 24 Jun 2014 16:40:00 -0700 http://www.gamespot.com/articles/assassin-s-creed-unity-battlefield-hardline-and-far-cry-4-top-gamespot-s-most-anticipated-fifty/1100-6420710/ http://www.gamespot.com/articles/upcoming-shooter-rainbow-six-siege-will-have-both-male-and-female-hostages/1100-6420707/ <div data-embed-type="video" data-ref-id="2300-6419326" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419326/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">If you didn't catch <a href="http://www.gamespot.com/articles/e3-2014-all-the-news-from-the-ubisoft-press-conference/1100-6420268/" data-ref-id="1100-6420268">Ubisoft's E3 press conference</a> a couple weeks ago, it showed off a new installment in the Rainbow Six franchise, <a href="/tom-clancys-rainbow-six-siege/" data-ref-id="false">Rainbow Six: Siege</a>. And while the demo Ubisoft presented was visually impressive, it incited controversy <a href="http://www.gamespot.com/articles/the-disturbing-representation-of-women-in-the-rainbow-six-siege-e3-demo/1100-6420266/" data-ref-id="1100-6420266">because of the use of a woman as a hostage</a>. </p><p style="">Now, Ubisoft technical artist Olivier Couture has attempted to end some of the debate by confirming that, in fact, there will be male hostages in Siege as well. <a href="http://www.rockpapershotgun.com/2014/06/24/rainbow-six-siege-hostage-mode-male-hostages/" rel="nofollow" data-ref-id="false">In an interview with Rock, Paper, Shotgun</a>, Couture says, "We're also gonna have male hostages. That's part of the plan."</p><p style="">Why did Ubisoft choose to use a female hostage in the stage demo? Couture explains that the developer wanted the audience to sympathize with the hostage and want to protect her. "I know some people asked about the hostage in the demo," he says. "I mean, when we did that design we felt a lot of empathy with the hostage. We wanted people to want to protect her. If the hostage gets killed a team loses the game, so we wanted players to care about the hostage so that's the design we chose."</p><p style="">The team is focusing on realism with the hostages, as well. It wants each civilian to act as naturally and predictably as possible for a person in such a situation, while keeping the game fair for the player. Couture explains, "We're trying to define next-gen with the hostage. We call that a 'living hostage.' So she'll react to explosions and things like that. It's pretty cool. She'll cough because of the dirt in the air, she covers herself when there's shooting – those sorts of things. We want the player to be able to move her into different positions, for there to be fluid controls. It's a balance between player comfort and reality."</p><p style="">Rainbow Six: Siege comes out in 2015 for <a href="/xbox-one/" data-ref-id="false">Xbox One</a>, <a href="/ps4/" data-ref-id="false">PlayStation 4</a>, and <a href="/pc/" data-ref-id="false">PC</a>. We were impressed with what we got to play of Siege at E3. Keep an eye on GameSpot for more news of the game as it becomes available.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Alex Newhouse is an editorial intern at GameSpot, and you can follow him on <a href="http://www.twitter.com/alexbnewhouse" rel="nofollow">Twitter @alexbnewhouse</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 24 Jun 2014 16:38:00 -0700 http://www.gamespot.com/articles/upcoming-shooter-rainbow-six-siege-will-have-both-male-and-female-hostages/1100-6420707/

Gamespot's Site MashupBorderlands Writer Mikey Neumann Giving Keynote at PAX PrimeAfter Selling to Facebook, Oculus Reassures Supporters That Headset is Focused on GamingWolfenstein: The New Order Dev Has a "Very Clear Idea" For a SequelBlue PS4 Controller Coming to United States This Fall, No Word on Magma RedWatch People's Reactions To Using PS4 Headset Project MorpheusMinecraft Creator Spends $46,300 on Rare AlbumYour NHL 15 Cover Star Is Boston Bruins' Patrice BergeronSaints Row IV: National Treasure Edition Does Not Include Nicolas CagePS4 v1.72 Update Hitting "Soon" Will Improve Software StabilityU.N. Squadron Gameplay (SNES) - Megabit HighlightsNew Call of Duty: Advanced Warfare Trailer Shows Off Technology and GadgetsEA Sports UFC ReviewBlood of the Werewolf ReviewAssassin's Creed Unity, Battlefield Hardline, and Far Cry 4 Top GameSpot's Most Anticipated FiftyUpcoming Shooter Rainbow Six: Siege Will Have Both Male and Female Hostages

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Wed, 25 Jun 2014 08:40:06 -0700 http://www.gamespot.com/articles/borderlands-writer-mikey-neumann-giving-keynote-at-pax-prime/1100-6420720/ <p style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2578051-mikey.jpg" data-ref-id="1300-2578051" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2578051-mikey.jpg" data-ref-id="1300-2578051"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2578051-mikey.jpg"></a></figure><p dir="ltr" style=""><a href="/borderlands-the-pre-sequel/" data-ref-id="false">Borderlands </a>developer Gearbox Software "chief creative champion" Mikey Neumann will give the keynote address--the "Storytime Session"--at this summer's PAX Prime, event organizers have announced. Neumann has worked at Gearbox for more than 13 years, doing writing work for major franchises like <a href="/brothers-in-arms-furious-4/" data-ref-id="false">Brothers in Arms</a> and <a href="/borderlands-the-pre-sequel/" data-ref-id="false">Borderlands</a>, among others.</p><div data-embed-type="html"><blockquote class="twitter-tweet"><p style="">PAX Prime is my favorite event all year, by far. I&rsquo;m honored and more than a little emotional about this. Thank you all so much!</p> &mdash; Mikey Neumann (@mikeyface) <a href="https://twitter.com/mikeyface/statuses/481622299624603648" rel="nofollow">June 25, 2014</a></blockquote><script charset="utf-8" type="text/javascript" src="//platform.twitter.com/widgets.js" async=""></script></div><p dir="ltr" style=""> </p><div data-embed-type="html"><script charset="utf-8" type="text/javascript" src="//platform.twitter.com/widgets.js" async=""></script></div><p dir="ltr" style="">Last year's keynote speaker at PAX Prime was former Microsoft creative executive Peter Molyneux, who <a href="http://www.gamespot.com/articles/peter-molyneux-quits-microsoft/1100-6364912/" data-ref-id="1100-6364912">left the company to start an indie studio</a> in March 2012.</p><p dir="ltr" style="">PAX organizers have also announced the music lineup for PAX Prime. Friday night's concerts will be Triforce Quartet, The Doubleclicks, and Paul &amp; Storm, while a "special live event" will be held on Saturday. On Sunday, the music lineup includes MC Frontalot, Bit Brigade, and 7bit Hero.</p><p style="">PAX Prime takes place in Seattle, Washington August 29-September 1. The show is <a href="http://prime.paxsite.com/" rel="nofollow" data-ref-id="false">completely sold out</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 07:53:00 -0700 http://www.gamespot.com/articles/borderlands-writer-mikey-neumann-giving-keynote-at-pax-prime/1100-6420720/ http://www.gamespot.com/articles/after-selling-to-facebook-oculus-reassures-supporters-that-headset-is-focused-on-gaming/1100-6420719/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2578040-oculus.jpg" data-ref-id="1300-2578040" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2578040-oculus.jpg" data-ref-id="1300-2578040"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2578040-oculus.jpg"></a></figure><p style="">After Oculus VR--maker of the Oculus Rift virtual reality gaming headset--<a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">sold itself to social networking behemoth Facebook in March</a>, some fans wondered if technology would be shifted away from games. Not so, according to Oculus VR CEO Brendan Iribe, who says in an <a href="http://www.bloomberg.com/video/oculus-vr-s-future-bloomberg-west-06-11-nRncftyESS2uKvmyjNa~1A.html" rel="nofollow" data-ref-id="false">interview with Bloomberg</a> that gaming remains a "top priority" for the company going forward.</p><p dir="ltr" style="">"We're really game developers at heart," Iribe said. He pointed out that the Oculus VR team is made up of numerous video game industry veterans like<a href="http://www.gamespot.com/articles/doom-co-creator-john-carmack-officially-leaves-id-software/1100-6416346/" data-ref-id="1100-6416346"> John Carmack </a>(id Software), <a href="http://www.gamespot.com/articles/oculus-vr-hires-another-valve-virtual-reality-veteran/1100-6418627/" data-ref-id="1100-6418627">Michael Abrash</a> (Valve), and<a href="http://www.gamespot.com/articles/e3-2014-oculus-hires-naughty-dog-co-founder-announces-alien-isolation-vr/1100-6420312/" data-ref-id="1100-6420312"> Jason Rubin</a> (Naughty Dog, THQ), among others.</p><blockquote data-align="left"><p dir="ltr" style="">"We're focusing on gaming; that's our top priority" -- Brendan Iribe</p></blockquote><p dir="ltr" style="">"We're really focused on the game market," Iribe said. "A lot of people think, 'Oh, [Oculus Rift is] going to go into communications and these other areas.' And, 'Now Oculus is part of Facebook and they're not going to be focusing on gaming so much.' And that's really not true."</p><p dir="ltr" style="">He added, "We're focusing on gaming; that's our top priority. And the foundation of VR is built on a game engine. It's built on a 3D scene that you have to render in real time at an incredibly high frame rate, which is what game developers do best."</p><p dir="ltr" style="">Iribe also pointed out that Oculus VR will develop its own games internally, through a team led by Rubin.</p><p dir="ltr" style="">Though Oculus Rift may be a gaming-first platform right now, it may not stay that way forever. When Facebook acquired Oculus VR in March, Facebook founder Mark Zuckerberg said the virtual reality tech has an opportunity to <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">impact markets beyond gaming</a>, and Iribe seems to agree. He said virtual "face-to-face" communication is a "longer horizon driver" for how Oculus Rift can <a href="http://www.gamespot.com/articles/oculus-vr-aspires-to-create-an-mmo-world-with-1-billion-people-in-it/1100-6419518/" data-ref-id="1100-6419518">reach 1 billion people</a> someday.</p><p dir="ltr" style="">Sound familiar? That's because Oculus Rift creator Palmer Luckey <a href="http://www.gamespot.com/articles/oculus-creator-if-you-can-perfectly-simulate-reality-why-do-you-need-to-actually-go-see-people-in-real-life/1100-6419008/" data-ref-id="1100-6419008">said in April</a> that at some point in the future, it could be considered irresponsible to send people on business trips because you'll be able to have a "meaningful" virtual meeting through technology like Oculus Rift.</p><p dir="ltr" style="">Also in the interview, Iribe said he doesn't think of <a href="http://www.gamespot.com/articles/watch-people-s-reactions-to-using-ps4-headset-project-morpheus/1100-6420716/" data-ref-id="1100-6420716">Sony's Project Morpheus headset </a>as a competitor because that device caters only to PlayStation 4 owners while Oculus Rift serves a wider, platform-independent crowd. He also admitted that he has yet to try Project Morpheus.</p><p dir="ltr" style="">Lastly, Iribe gave a status update on the consumer version of Oculus Rift. He said the company has created a consumer prototype that is superior to the the <a href="http://www.gamespot.com/articles/we-truly-believe-virtual-reality-will-change-the-world-oculus-rift-devs-say/1100-6418402/" data-ref-id="1100-6418402">latest development kit</a>. It is lighter (it weighs "almost nothing," Iribe says) and is apparently more comfortable than the current version. Plus, Iribe says about 500 people have tried this version and only a "handful" have experienced motion sickness.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 06:56:00 -0700 http://www.gamespot.com/articles/after-selling-to-facebook-oculus-reassures-supporters-that-headset-is-focused-on-gaming/1100-6420719/ http://www.gamespot.com/articles/wolfenstein-the-new-order-dev-has-a-very-clear-idea-for-a-sequel/1100-6420718/ <figure data-align="center" data-size="large" data-img-src="http://static2.gamespot.com/uploads/original/mig/8/6/5/2/2038652-714237_20130507_002.jpg" data-ref-id="1300-2038652" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static2.gamespot.com/uploads/original/mig/8/6/5/2/2038652-714237_20130507_002.jpg" data-ref-id="1300-2038652"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/mig/8/6/5/2/2038652-714237_20130507_002.jpg"></a></figure><p style="">Swedish developer MachineGames has a "very clear idea" for how it would approach a sequel to last month's <a href="/wolfenstein-the-new-order/" data-ref-id="false">Wolfenstein: The New Order</a>. Speaking with GameSpot sister site <a href="http://www.giantbomb.com/articles/a-conversation-with-wolfenstein-the-new-orders-jens-matthies/1100-4943/" data-ref-id="1100-4943">Giant Bomb</a>, creative director Jens Matthies said, "We would love to do a sequel. We have a very, very clear idea of what we accomplished with this this, and what we want to accomplish with a sequel."</p><p dir="ltr" style="">Unfortunately for Wolfenstein fans, Matthies didn't say more about his vision for a sequel. "That would be wonderful," Matthies said about the prospect of making a sequel.</p><p dir="ltr" style="">This is not the first time Matthies has spoken about a potential sequel to Wolfenstein: The New Order. During a <a href="http://www.gamespot.com/articles/new-wolfenstein-is-around-20-hours-long-if-you-collect-everything/1100-6419531/" data-ref-id="1100-6419531">Reddit AMA last month</a>, Matthies said, "We have lots of ideas for a sequel and we'd love to do one." According to Matthies, whether or not Machine Games gets to make a sequel depends on the financial success of the first game.</p><p dir="ltr" style="">Wolfenstein: The New Order launched on May 20 and was the <a href="http://www.gamespot.com/articles/top-10-game-sales-according-to-npd-may-2014-watch-dogs-on-top/1100-6420523/" data-ref-id="1100-6420523">fourth best-selling game of the month</a> in the United States, behind<a href="/mlb-14-the-show/" data-ref-id="false"> MLB 14: The Show</a>,<a href="/mario-kart-8/" data-ref-id="false"> Mario Kart 8</a>, and <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a>. Publisher Bethesda has not announced an official sales tally for the game.</p><p style="">Giant Bomb's wide-ranging interview with Matthies touches on a number of subjects, including making Wolfenstein relevant in 2014, controversy (or lack thereof) around the game's depiction of prison camps, and more. You can <a href="http://www.giantbomb.com/articles/a-conversation-with-wolfenstein-the-new-orders-jens-matthies/1100-4943/" data-ref-id="1100-4943">read the full interview at Giant Bomb right now</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 06:15:00 -0700 http://www.gamespot.com/articles/wolfenstein-the-new-order-dev-has-a-very-clear-idea-for-a-sequel/1100-6420718/ http://www.gamespot.com/articles/blue-ps4-controller-coming-to-united-states-this-fall-no-word-on-magma-red/1100-6420717/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2578022-ps4blue.jpg" data-ref-id="1300-2578022" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2578022-ps4blue.jpg" data-ref-id="1300-2578022"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2578022-ps4blue.jpg"></a></figure><p style="">The <a href="http://www.gamespot.com/articles/playstation-4-to-get-red-and-blue-dualshock-4-controllers/1100-6413293/" data-ref-id="1100-6413293" data-mce-href="http://www.gamespot.com/articles/playstation-4-to-get-red-and-blue-dualshock-4-controllers/1100-6413293/">previously announced </a>Wave Blue PlayStation 4 controller will be available in the United States starting this fall, Sony has <a href="https://www.facebook.com/PlayStation/posts/10152567688576803" rel="nofollow" data-ref-id="false" data-mce-href="https://www.facebook.com/PlayStation/posts/10152567688576803">announced</a>. There's still no word, however, on when the Magma Red controller will be available stateside. Currently, both new color configurations are available only in Japan (though you can <a href="http://www.amazon.com/s/ref=nb_sb_noss_1?url=search-alias%3Daps&amp;field-keywords=PS4+controller" rel="nofollow" data-ref-id="false" data-mce-href="http://www.amazon.com/s/ref=nb_sb_noss_1?url=search-alias%3Daps&amp;field-keywords=PS4+controller">pay extra </a>to import them if you really want to).</p><p dir="ltr" style="">In addition to the standard Black, Wave Blue, and Magma Red PS4 controllers, special <a href="http://www.gamespot.com/articles/e3-2014-450-white-ps4-destiny-bundle-arriving-september-9/1100-6420272/" data-ref-id="1100-6420272" data-mce-href="http://www.gamespot.com/articles/e3-2014-450-white-ps4-destiny-bundle-arriving-september-9/1100-6420272/">Urban Camouflage and Glacier White gamepads</a> are in the works. These are expected to launch this year for the regular $60 price.</p><p style="">The Glacier White PS4 controller goes on sale this September alongside the <a href="http://www.gamespot.com/articles/e3-2014-450-white-ps4-destiny-bundle-arriving-september-9/1100-6420272/" data-ref-id="1100-6420272" data-mce-href="http://www.gamespot.com/articles/e3-2014-450-white-ps4-destiny-bundle-arriving-september-9/1100-6420272/">special $450 white Destiny PS4 bundle</a>, which includes a 500GB system and a copy of Bungie's new game. By comparison, Microsoft only offers standard black Xbox One systems and controllers, though <a href="http://www.gamespot.com/articles/update-white-xbox-one-coming-in-2014-halo-2-anniversary-edition-and-titanfall-console-spotted-report/1100-6417425/" data-ref-id="1100-6417425" data-mce-href="http://www.gamespot.com/articles/update-white-xbox-one-coming-in-2014-halo-2-anniversary-edition-and-titanfall-console-spotted-report/1100-6417425/">there are rumors</a> that a white unit might be introduced someday.</p><table data-max-width="true" class="mceItemTable"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false" data-mce-href="https://twitter.com/EddieMakuch"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow" data-mce-href="mailto:news@gamespot.com">news@gamespot.com</a></em></strong></td></tr></tbody></table><p style=""><br /></p> Wed, 25 Jun 2014 05:43:00 -0700 http://www.gamespot.com/articles/blue-ps4-controller-coming-to-united-states-this-fall-no-word-on-magma-red/1100-6420717/ http://www.gamespot.com/articles/watch-people-s-reactions-to-using-ps4-headset-project-morpheus/1100-6420716/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=MAF1aG5sQ20" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FMAF1aG5sQ20%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DMAF1aG5sQ20&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FMAF1aG5sQ20%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Sony brought its PlayStation 4 virtual reality headset Project Morpheus to E3 earlier this month, allowing attendees to try out the upcoming head-mounted display. Now, Sony has published a video called "Faces of Morpheus" that highlights people's reactions to using it.</p><p dir="ltr" style="">Some of the buzzwords Sony uses to describe people's reactions include, "anticipation," "trepidation," "concentration," "joy," "captivation," "fascination," "wonder," and "excitement." Of course, virtual reality does not affect everyone in the same way. It's important to note that Sony is putting forward here in this video only the most positive reactions to users' experiences.</p><p dir="ltr" style="">Some of the demos shown in the video include space dogfighting game <a href="/eve-valkyrie/" data-ref-id="false">Eve: Valkyrie </a>and a game called <a href="/the-deep/" data-ref-id="false">The Deep</a>, which takes you on a virtual trip to the depths of the ocean (and there are sharks). Comedian Conan O'Brien also tried Project Morpheus at E3, and <a href="http://www.gamespot.com/articles/watch-conan-o-brien-troll-e3/1100-6420595/" data-ref-id="1100-6420595">his demo got a little weird</a>. </p><p dir="ltr" style="">Project Morpheus was <a href="http://www.gamespot.com/articles/sony-announces-ps4-virtual-reality-initiative-project-morpheus/1100-6418391/" data-ref-id="1100-6418391">announced at GDC 2014</a>, just days before Facebook made the <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">surprise announcement </a>that it would buy Oculus VR--maker of the Oculus Rift headset--for $2 billion. Like Oculus Rift, the Project Morpheus headset is not yet available in a consumer version. Sony has <a href="http://www.gamespot.com/articles/ps4-s-project-morpheus-vr-device-won-t-launch-in-2014-1000-price-point-unlikely/1100-6418418/" data-ref-id="1100-6418418">ruled out a 2014 launch </a>for the headset, and has <a href="http://www.gamespot.com/articles/ps4-s-project-morpheus-vr-device-won-t-launch-in-2014-1000-price-point-unlikely/1100-6418418/" data-ref-id="1100-6418418">promised that it won't sell for $1000</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 05:21:00 -0700 http://www.gamespot.com/articles/watch-people-s-reactions-to-using-ps4-headset-project-morpheus/1100-6420716/ http://www.gamespot.com/articles/minecraft-creator-spends-46-300-on-rare-album/1100-6420715/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2577998-aphextwin.jpg" data-ref-id="1300-2577998" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2577998-aphextwin.jpg" data-ref-id="1300-2577998"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2577998-aphextwin.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">An exceedingly rare vinyl copy of Aphex Twin's officially unreleased album Caustic Window was <a href="http://www.ebay.com/itm/UNRELEASED-APHEX-TWIN-DOUBLE-LP-VINYL-TEST-PRESSING-CAUSTIC-WINDOW-CAT-023-LP-/291170661954?" rel="nofollow" data-ref-id="false">sold on auction site eBay this week </a>for $46,300. The guy who bought it? That was <a href="/minecraft/" data-ref-id="false">Minecraft </a>creator Markus "Notch" Persson, a longtime fan of the musician.</p><div data-embed-type="html"><blockquote class="twitter-tweet"><p style="">So I kinda paid a lot for a double LP from the '90s..</p> &mdash; Markus Persson (@notch) <a href="https://twitter.com/notch/statuses/481188239190282241" rel="nofollow">June 23, 2014</a></blockquote><script charset="utf-8" type="text/javascript" src="//platform.twitter.com/widgets.js" async=""></script></div><p dir="ltr" style=""> </p><p dir="ltr" style=""><a href="http://www.rollingstone.com/music/news/minecraft-creator-buys-rare-aphex-twin-vinyl-for-46-300-20140624" rel="nofollow" data-ref-id="false">Rolling Stone</a> writes that Richard James, the man behind Aphex Twin, originally planned to release Caustic Window only to abandon it, but not before four copies were test-pressed. One such copy appeared earlier this year, and a group of fans <a href="https://www.kickstarter.com/projects/watmmofficial/cat023-caustic-window-own-the-legendary-record-by" rel="nofollow" data-ref-id="false">launched a Kickstarter</a> to raise money to buy and subsequently release the album as part of a one-time deal with James.</p><p dir="ltr" style="">The Kickstarter campaign<a href="https://www.kickstarter.com/projects/watmmofficial/cat023-caustic-window-own-the-legendary-record-by" rel="nofollow" data-ref-id="false"> was a success</a>, and copies of Caustic Window were sent to backers earlier this month. As for the auction vinyl copy itself, the $46,300 Persson spent to acquire it will be distributed between James and charity.</p><p dir="ltr" style="">Minecraft is a global phenomenon that has sold many millions of copies to date. In a 2013 interview, Persson described the amount of money he's made from the game as a "<a href="http://www.gamespot.com/articles/notch-discusses-minecraft-money/1100-6403344/" data-ref-id="1100-6403344">sh** ton of money</a>."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 04:54:00 -0700 http://www.gamespot.com/articles/minecraft-creator-spends-46-300-on-rare-album/1100-6420715/ http://www.gamespot.com/articles/your-nhl-15-cover-star-is-boston-bruins-patrice-bergeron/1100-6420714/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2577990-patrice.jpg" data-ref-id="1300-2577990" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2577990-patrice.jpg" data-ref-id="1300-2577990"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2577990-patrice.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The votes are in and Boston Bruins center Patrice Bergeron is the cover star for <a href="/nhl-15/" data-ref-id="false">NHL 15</a>, this year's installment in EA Sports' professional hockey franchise. After more than 10 million votes, Bergeron beat out Montreal Canadiens defenseman P.K. Subban to claim victory.</p><p dir="ltr" style="">As you might expect, Bergeron is overjoyed at the selection. "Being featured on the cover of NHL 15 is a dream come true," Bergeron said in a statement. "The fact that the cover is selected entirely by fans is an incredible feeling. The passion and support from hockey fans, especially Bruins fans, is unlike any other sport and I'm so grateful to everyone who voted for me."</p><p dir="ltr" style="">NHL 15 launches September 9 for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. The current-generation versions of the game contain numerous features, like true collision physics for all 12 players on the ice, not found in the last-generation iterations of the game. For a detailed breakdown of the specific differences between versions, check out <a href="http://www.gamespot.com/articles/nhl-15-announced-for-xbox-360-xbox-one-ps3-and-ps4-check-out-a-teaser-trailer/1100-6419423/" data-ref-id="1100-6419423">GameSpot's previous coverage</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 04:29:00 -0700 http://www.gamespot.com/articles/your-nhl-15-cover-star-is-boston-bruins-patrice-bergeron/1100-6420714/ http://www.gamespot.com/articles/saints-row-iv-national-treasure-edition-does-not-include-nicolas-cage/1100-6420713/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/280/2802776/2577941-saints-row-iv-wallpaperniccage.jpg" data-ref-id="1300-2577941" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/280/2802776/2577941-saints-row-iv-wallpaperniccage.jpg" data-ref-id="1300-2577941"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/280/2802776/2577941-saints-row-iv-wallpaperniccage.jpg"></a></figure><p style="">Deep Silver has announced a complete edition of its open-world action game, <a href="/saints-row-iv/" data-ref-id="false">Saints Row IV</a>. Called the National Treasure Edition, the collection will include Saints Row IV and all released downloadable content packs featuring additional weapons, skins, missions, superpowers, cheats, and vehicles.</p><p style="">Saints Row IV: National Treasure Edition is scheduled for a retail and digital release on July 8 at $29.99.</p><p style="">Despite the name, the National Treasure Edition will not include Nicolas Cage in any form. GameSpot reached out for a statement as to why this was the case, but a Deep Silver representative was not immediately available for comment.</p><p style="">Saints Row IV was released last in August last year on the PC, Xbox 360, and PlayStation 3. For more on the game, check out <a href="http://www.gamespot.com/reviews/saints-row-iv-review/1900-6412932/" data-ref-id="1900-6412932">GameSpot's review</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Zorine Te is an associate editor at GameSpot, and you can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 25 Jun 2014 00:00:00 -0700 http://www.gamespot.com/articles/saints-row-iv-national-treasure-edition-does-not-include-nicolas-cage/1100-6420713/ http://www.gamespot.com/articles/ps4-v1-72-update-hitting-soon-will-improve-software-stability/1100-6420712/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/280/2802776/2577896-ps4controller.jpg" data-ref-id="1300-2577896" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/280/2802776/2577896-ps4controller.jpg" data-ref-id="1300-2577896"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/280/2802776/2577896-ps4controller.jpg"></a></figure><p style="">Sony has announced that a new system software update for the PlayStation 4 and PlayStation 3 consoles will be released "soon". Version 1.72 for the PS4 and version 4.60 for the PS3 will improve the stability of the system software "during use of some features."</p><p style="">The news was posted on the official <a href="https://twitter.com/PlayStation/statuses/481240308450340864" rel="nofollow" data-ref-id="false">PlayStation Twitter</a> account. It is not known if any new apps will be introduced in the updates. The previously released PS4 system software update, version 1.71, was launched on June 3.</p><p style="">Earlier updates to the PlayStation 4 system software have <a href="http://www.gamespot.com/articles/ps4-update-1-70-will-arrive-next-week-bringing-sharefactory-and-disabling-hdcp/1100-6419203/" data-ref-id="1100-6419203">introduced a number of new features</a>, including the SHAREfactory app and the option to preload games purchased digitally from the PlayStation Store.</p><p style="">The system will be getting a major new feature this summer in <a href="http://www.gamespot.com/articles/sony-unveils-playstation-now-can-stream-ps3-games-to-playstation-4-and-vita/1100-6416988/" data-ref-id="1100-6416988">PlayStation Now</a>, Sony's streaming game service. The feature is <a href="http://www.gamespot.com/articles/ps4-gets-playstation-streaming-service-tomorrow-in-private-beta/1100-6419739/" data-ref-id="1100-6419739">currently in beta</a> and will be launched for the PS4, PS3, and PlayStation Vita, as well as certain Bravia TVs.</p><p style="">Are you a PS4 user who is running into system stability issues? Let us know in the comments below.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Zorine Te is an associate editor at GameSpot, and you can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 24 Jun 2014 22:25:00 -0700 http://www.gamespot.com/articles/ps4-v1-72-update-hitting-soon-will-improve-software-stability/1100-6420712/ http://www.gamespot.com/videos/u-n-squadron-gameplay-snes-megabit-highlights/2300-6419899/ "Dead and away is my style!" Tue, 24 Jun 2014 18:12:00 -0700 http://www.gamespot.com/videos/u-n-squadron-gameplay-snes-megabit-highlights/2300-6419899/ http://www.gamespot.com/articles/new-call-of-duty-advanced-warfare-trailer-shows-off-technology-and-gadgets/1100-6420709/ <div data-embed-type="video" data-ref-id="2300-6419883" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419883/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><a href="/companies/activision/" data-ref-id="false">Activision</a> has published a new trailer for <a href="/call-of-duty-advanced-warfare/" data-ref-id="false">Call of Duty: Advanced Warfare</a>, and this one is all about the gadgets.</p><p style="">Glen Schofield, co-founder of Advanced Warfare's developer <a href="/companies/sledgehammer-games/" data-ref-id="false">Sledgehammer Games</a>, details all of the new technology that will be usable in the upcoming shooter. Firstly, Sledgehammer is adding a new "Threat-Detection" grenade to the player's arsenal. Basically, the grenade sends out a pulse that highlights in red enemies in the blast radius. Tagged enemies show up regardless of what structure they're hiding behind.</p><p style="">Next, Schofield describes a remotely-synced blast shield. This barricade pops up when you activate it and follows your movements. A front window automatically goes down when you pop up to shoot and rises again when you go back in cover.</p><p style="">There will also be a new class of weapons called "Directed Energy," which involve powerful and unbroken beams of light shooting out of gun barrels. He briefly mentions hoverbikes and hovertanks, as well, which are vehicles that can travel over land and water.</p><p style="">Most of the video is dedicated to the new exoskeletons in the game. Sledgehammer is calling the powersuit a "game changer." On a passive level, it allows you to throw things, rip things apart, run faster, and jump higher. Exoskeletons also have "Exo-abilities" which enhance select actions. The one Schofield mentions is Overdrive, which speeds your perception up so much that the world appears to slow down. The video also shows a person in an exoskeleton sticking spider-like to a wall and climbing it.</p><p style="">We thought Call of Duty: Advanced Warfare looked promising <a href="http://www.gamespot.com/articles/e3-2014-three-things-i-learned-after-seeing-call-of-duty-advanced-warfare/1100-6420376/" data-ref-id="1100-6420376">when we went hands-on with it at this year's E3 conference</a>. The game launches on November 4 for <a href="/xbox-360/" data-ref-id="false">Xbox 360</a>, <a href="/xbox-one/" data-ref-id="false">Xbox One</a>, <a href="/ps3/" data-ref-id="false">PlayStation 3</a>, <a href="/ps4/" data-ref-id="false">PlayStation 4</a>, and <a href="/pc/" data-ref-id="false">PC</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Alex Newhouse is an editorial intern at GameSpot, and you can follow him on <a href="http://www.twitter.com/alexbnewhouse" rel="nofollow">Twitter @alexbnewhouse</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 24 Jun 2014 17:24:00 -0700 http://www.gamespot.com/articles/new-call-of-duty-advanced-warfare-trailer-shows-off-technology-and-gadgets/1100-6420709/ http://www.gamespot.com/reviews/ea-sports-ufc-review/1900-6415802/ <p style="">If you based quality strictly on appearance, EA Sports UFC could be a lock for the top spot, because EA Canada's first crack at a mixed martial arts project captures the atmosphere of a real event. Hard liver shots mirror a pebble being thrown into a still pond, the impact causing skin to ripple across the body. Bruises and cuts form and worsen over the course of a fight, and veins bulge as fighters desperately work to break out of tight guillotine chokes.</p><p style="">It's beautiful violence, but once you grab a controller, the wonder of the gorgeous character models and stomach-churning thuds of punches and kicks quickly wears off. That's because one of the most essential elements of the sport is almost nonexistent inside this virtual Octagon: tension. Where THQ's <a href="/ufc-undisputed-3/" data-ref-id="false">UFC</a> series allowed each moment of a fight to seem equally dangerous for both combatants, EA Sports UFC's poor balancing makes the moment-to-moment action feel too safe, too often. Vicious knees that would send even the most granite-chinned veteran tumbling to the canvas often land without much effect, and while a fully mounted position on the ground tends to result in either a stoppage or easily won round in real MMA, single-button escapes cause dominant positions to feel flimsy.</p><figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/416/4161502/2577740-pix_001_06358.jpg" data-ref-id="1300-2577740" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/416/4161502/2577740-pix_001_06358.jpg" data-ref-id="1300-2577740"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2577740-pix_001_06358.jpg"></a><figcaption>You don't have to make the fighter you create look stupid--but it sure does add entertainment value.</figcaption></figure><p style="">Each fight in EA Sports UFC starts on the feet, and for the most part, that's where they stay. The stand-up game--despite its preference for flash over finishing power--is the best way to play. Jumping off the cage and landing flush with a flying knee is devilishly satisfying, while parrying a jab and answering with a devastating overhand-right is enough to get you out of your seat. It can take quite a bit of work to end a fight, but individual animations, whether you're throwing bombs standing up or transitioning on the ground, look natural. If all you want to do is meet in the center of the Octagon, bite down on your mouthpiece, and swing until someone's lights go out, you're at least rewarded with proper hit detection and satisfying contact.</p><p style="">Frankly, it's just about the only way the AI and most online players care to engage. That's because there's no venom in a strong wrestling-based attack. A real fighter rarely flips his opponent over while pinned on his back to land into a prevailing mount, but it happens frequently in EA Sports UFC. Reversing someone who just worked hard to drag you to the mat and trap you in a bad spot shouldn't come from a few swift rotations of the right stick, and while I'd love to be able to move into side control and dig a few well-placed knees in the midsection of another fighter, it's often too difficult to hold anyone down long enough to produce any significant offense.</p><figure data-align="right" data-size="medium" data-img-src="http://static1.gamespot.com/uploads/original/416/4161502/2577724-pix_001_06221.jpg" data-ref-id="1300-2577724" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/416/4161502/2577724-pix_001_06221.jpg" data-ref-id="1300-2577724"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_medium/416/4161502/2577724-pix_001_06221.jpg"></a><figcaption>It was love at first clench.</figcaption></figure><p style="">The grappling game is muted for the most part, but submissions can be a viable option. If you can reach and maintain a dominant position, grabbing a limb or your opponent's neck leads to a minigame that determines the success of a technique. A giant octagon appears on the screen as the defending fighter looks to push one of the four corners far enough to break the hold, while the jiu-jitsu practitioner fights to hyperextend the limb to force a tap. Stamina, along with the individual fighter's skill with a particular move, determines each scramble's success, and if you can actually stay on the ground long enough to find an opening, submissions are a valuable weapon.</p><p style="">Baffling design decisions aren't exclusive to the offensive side of the game, either. Players can slip and parry punches, but when it comes to blocking strikes, holding a single button stops high, middle, and low blows. Fighters can't regain stamina when in a defensive stance, making it unwise to continually hold your hands up to defend your noggin. Yet the lack of multiple levels of blocking reduces the effectiveness of intelligent combinations. Throwing a flurry of low kicks, digging into the body, and then surprising your foe with a fight-ending head kick is a strategy that often works in both real MMA and THQ's Undisputed series, but unless your dance partner decides to let go of the block button, all of these strikes in UFC are too easily blocked.</p><blockquote data-align="left" data-size="small"><p style="">A real fighter rarely flips his opponent over while pinned on his back to land into a prevailing mount, but it happens constantly in EA Sports UFC.</p></blockquote><p style="">The AI isn't exactly defense-minded, so standing and banging is an almost surefire method for success. I managed to capture the lightweight title by knocking out each contender in the first round while playing through the game's career mode, which throws your customized character into the Ultimate Fighter reality series and follows him to the end of his career. Without fail, I walked to the center of the cage, blocked incoming strikes, threw heavy leather whenever there was an opening, and ended the fight without the need for judges. I never lost a single fight, and this was all on the game's hard mode.</p><p style="">Starting as an untested prospect and fighting your way to the top might sound like an appealing single-player offering, but unfortunately, climbing the ladder is a slog. Training camps between individual fights are padded with dull training exercises and awkward video clips from real-life fighters. Current stars of the UFC patting you on the back in between fights comes off as both gimmicky and unnecessary, and while it can be fun to improve both your stats and your stockpile of techniques, the tutorial-esque drilling sessions are an uninspired chore.</p><figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/416/4161502/2577727-pix_001_06236.jpg" data-ref-id="1300-2577727" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/416/4161502/2577727-pix_001_06236.jpg" data-ref-id="1300-2577727"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2577727-pix_001_06236.jpg"></a></figure><figure data-embed-type="gallery" data-img-src="http://static2.gamespot.com/uploads/original/416/4161502/2577728-pix_001_06237.jpg,http://static4.gamespot.com/uploads/original/416/4161502/2577736-pix_001_06341.jpg,http://static1.gamespot.com/uploads/original/416/4161502/2577722-pix_001_06217.jpg,http://static3.gamespot.com/uploads/original/416/4161502/2577730-pix_001_06312.jpg,http://static1.gamespot.com/uploads/original/416/4161502/2577740-pix_001_06358.jpg,http://static3.gamespot.com/uploads/original/416/4161502/2577726-pix_001_06234.jpg,http://static5.gamespot.com/uploads/original/416/4161502/2577734-pix_001_06339.jpg,http://static2.gamespot.com/uploads/original/416/4161502/2577721-pix_001_06211.jpg,http://static1.gamespot.com/uploads/original/416/4161502/2577737-pix_001_06351.jpg,http://static3.gamespot.com/uploads/original/416/4161502/2577723-pix_001_06218.jpg" data-ref-id="1300-2577728,1300-2577736,1300-2577722,1300-2577730,1300-2577740,1300-2577726,1300-2577734,1300-2577721,1300-2577737,1300-2577723" data-resize-urls="http://static1.gamespot.com/uploads/square_avatar/416/4161502/2577728-pix_001_06237.jpg,http://static2.gamespot.com/uploads/square_avatar/416/4161502/2577736-pix_001_06341.jpg,http://static3.gamespot.com/uploads/square_avatar/416/4161502/2577722-pix_001_06217.jpg,http://static4.gamespot.com/uploads/square_avatar/416/4161502/2577730-pix_001_06312.jpg,http://static5.gamespot.com/uploads/square_avatar/416/4161502/2577740-pix_001_06358.jpg,http://static1.gamespot.com/uploads/square_avatar/416/4161502/2577726-pix_001_06234.jpg,http://static2.gamespot.com/uploads/square_avatar/416/4161502/2577734-pix_001_06339.jpg,http://static3.gamespot.com/uploads/square_avatar/416/4161502/2577721-pix_001_06211.jpg,http://static4.gamespot.com/uploads/square_avatar/416/4161502/2577737-pix_001_06351.jpg,http://static5.gamespot.com/uploads/square_avatar/416/4161502/2577723-pix_001_06218.jpg" data-resized="" data-resize-url=""><a href="http://static2.gamespot.com/uploads/original/416/4161502/2577728-pix_001_06237.jpg" data-ref-id="1300-2577728" ><img src="http://static1.gamespot.com/uploads/square_avatar/416/4161502/2577728-pix_001_06237.jpg"></a><a href="http://static4.gamespot.com/uploads/original/416/4161502/2577736-pix_001_06341.jpg" data-ref-id="1300-2577736" ><img src="http://static2.gamespot.com/uploads/square_avatar/416/4161502/2577736-pix_001_06341.jpg"></a><a href="http://static1.gamespot.com/uploads/original/416/4161502/2577722-pix_001_06217.jpg" data-ref-id="1300-2577722" ><img src="http://static3.gamespot.com/uploads/square_avatar/416/4161502/2577722-pix_001_06217.jpg"></a><a href="http://static3.gamespot.com/uploads/original/416/4161502/2577730-pix_001_06312.jpg" data-ref-id="1300-2577730" ><img src="http://static4.gamespot.com/uploads/square_avatar/416/4161502/2577730-pix_001_06312.jpg"></a><a href="http://static1.gamespot.com/uploads/original/416/4161502/2577740-pix_001_06358.jpg" data-ref-id="1300-2577740" ><img src="http://static5.gamespot.com/uploads/square_avatar/416/4161502/2577740-pix_001_06358.jpg"></a><a href="http://static3.gamespot.com/uploads/original/416/4161502/2577726-pix_001_06234.jpg" data-ref-id="1300-2577726" ><img src="http://static1.gamespot.com/uploads/square_avatar/416/4161502/2577726-pix_001_06234.jpg"></a><a href="http://static5.gamespot.com/uploads/original/416/4161502/2577734-pix_001_06339.jpg" data-ref-id="1300-2577734" ><img src="http://static2.gamespot.com/uploads/square_avatar/416/4161502/2577734-pix_001_06339.jpg"></a><a href="http://static2.gamespot.com/uploads/original/416/4161502/2577721-pix_001_06211.jpg" data-ref-id="1300-2577721" ><img src="http://static3.gamespot.com/uploads/square_avatar/416/4161502/2577721-pix_001_06211.jpg"></a><a href="http://static1.gamespot.com/uploads/original/416/4161502/2577737-pix_001_06351.jpg" data-ref-id="1300-2577737" ><img src="http://static4.gamespot.com/uploads/square_avatar/416/4161502/2577737-pix_001_06351.jpg"></a><a href="http://static3.gamespot.com/uploads/original/416/4161502/2577723-pix_001_06218.jpg" data-ref-id="1300-2577723" ><img src="http://static5.gamespot.com/uploads/square_avatar/416/4161502/2577723-pix_001_06218.jpg"></a><figcaption>Click above for more images of EA Sports UFC.</figcaption></figure><p style="">Online play is your best bet for competitive, interesting matches. I experienced only brief periods of lag over the course of more than 30 fights, and while I still rarely saw opposition shoot in for a takedown, there was at least a bit more diversity inside the cage. The career and online modes are the meat and potatoes of the experience, and it's not exactly a filling dish.</p><p style="">The graphical foundation is in place, but there are too many flawed combat systems to call this a strong debut for what's sure to be an annualized series. EA Sports UFC manages to make only certain aspects of MMA both fun and functional, forcing most fights to play out in a familiar, brawling fashion. Even if you do enjoy swinging for the fences, there's just not enough content here to justify the full retail price. It might look the part of a world champion, but EA Sports UFC will need a great deal of fine-tuning before it's up to snuff.</p> Tue, 24 Jun 2014 16:47:00 -0700 http://www.gamespot.com/reviews/ea-sports-ufc-review/1900-6415802/ http://www.gamespot.com/reviews/blood-of-the-werewolf-review/1900-6415803/ <p style="">It has been some time since werewolf Selena first set off on her adventure. Hers was a journey of vengeance as she sought revenge on Dr. Frankenstein and his movie monster cohorts for the murder of her husband and the kidnapping of her son. Blood of the Werewolf was a wildly entertaining 2D action platformer, as beautiful as it was punishing. A few gameplay foibles, however, kept it from reaching greatness. But time can mend most wounds. Nearly eight months have passed since it hit the PC, and the game has made it onto the Xbox 360 in spectacular fashion--smoother and tighter than ever.</p><p style="">Most notably, Blood of the Werewolf's difficulty curve has been smoothed out. The occasional difficulty jumps--notably with the timing of the ruthless smashers early in the game--have been ironed out, making the rise in challenge feel more organic. But though the difficulty has been tuned up, don't believe for a second that the game has been defanged. This is still Blood of the Werewolf, after all, and it is maliciously designed to toss you into the mouth of death any chance it gets.</p><figure data-align="left" data-size="medium" data-img-src="http://static4.gamespot.com/uploads/original/536/5360430/2440940-factory+014.png" data-ref-id="1300-2440940" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/536/5360430/2440940-factory+014.png" data-ref-id="1300-2440940"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_medium/536/5360430/2440940-factory+014.png"></a><figcaption>Bad moon rising.</figcaption></figure><p style="">Ten stages stand between Selena and her confrontation with Dr. Frankenstein. Contained within are jagged spikes, whirling saw blades, fireball-spewing lava, and supernatural beasts such as vampires, ghouls, and skeleton archers. The game keeps you on your toes: platforms crumble at your feet as bats zip toward you, threatening to knock you out of the air and into the abyss below. Countless times I watched my life get snatched away just as I neared a room's exit. And more than once I had to momentarily stop playing to collect myself by yelling various profanities at the ceiling.</p><p style="">But while the game is difficult, it is not completely unforgiving. There is no set life count, and checkpoints are located throughout each level, many of which lie just beyond a deadly trap. Respawning at checkpoints replenishes your health and ability meters, removing some of death's sting. Scattered throughout the stages are also sigils, which increase your health after enough are collected, giving you a better chance of staying alive long enough to reach the next checkpoint. The platforming mechanics are fantastic, and in fact, the game feels better than it did before. In my initial run with Blood of the Werewolf, I lamented the times when Selena would drop off a platform if she landed on the edge. I didn't encounter this phenomenon even once as I played the game on the console. Every time I died, it was due to my own inability to complete a room, and not from faulty mechanics.</p><blockquote data-align="center" data-size="large"><p style="">The occasional difficulty jumps--notably with the timing of the ruthless smashers early in the game--have been ironed out, making the rise in challenge feel more organic.</p></blockquote><p style="">Blood of the Werewolf separates itself from many other platformers by offering two different ways to play its story. Selena is a lycanthrope of folklore, able to shape-shift into a massive werewolf when blessed by the moon's power. She remains in human form so long as she has a roof overhead, using a crossbow to tackle mythical monsters as well as activate various switches and levers. In her more powerful werewolf form, Selena uses her teeth to tear enemies such as harpies to shreds, while benefitting from her enhanced agility to double jump across gaping chasms.</p><p style="">The abilities of each of her two forms are bolstered with special power-ups you collect along the way. Selena's crossbow gets upgraded to shoot arrows that split, causing extra damage, or arrows ignited by fire, which work wonders against shuffling zombies. Powers she collects in her werewolf form include a rush attack and an ability to fire off charged energy, great for blasting foes from a distance. She may also howl at the moon to regain some health, a vital power that saved my wolf hide in many white-knuckled boss fights.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/536/5360430/2440934-factory+3.png" data-ref-id="1300-2440934" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/536/5360430/2440934-factory+3.png" data-ref-id="1300-2440934"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2440934-factory+3.png"></a><figcaption>If you ever drop your keys into a river of molten lava, let 'em go, because man, they're gone.</figcaption></figure><p style="">Throughout the game, you fight boss monsters straight out of classic Hollywood horror films. You tangle with the likes of Mr. Hyde and later dodge snaking waves of purple energy while trading blows with Dracula. Most battles have you shift between Selena's two different forms, forcing you to switch up your play style. The boss fights are challenging, and the key to winning is your ability to watch and learn each enemy's unique patterns and then strike when his or her guard is down. It can take multiple tries and a load of patience, but that only makes the eventual victory all the sweeter.</p><p style="">Once you finish with the story, you can try out the game's extra content. Score Rush includes 10 stages where you must collect as many point as possible while keeping the clock from running down. If you're feeling especially masochistic, you can try Endless Challenge, which pits you against room after room of vile beasts, burning jets of fire, and instant-kill spike walls. Finally, you can check out the bestiary, which provides the history behind the many monsters that haunt the game, as well as the myths that inspired their creation.</p><blockquote data-align="right" data-size="small"><p style="">You tangle with the likes of Mr. Hyde and later dodge snaking waves of purple energy while trading blows with Dracula.</p></blockquote><p style="">When I wrote the initial review of Blood of the Werewolf, I mentioned my disappointment with the ending. I noted that it "emits more of a whimper than a howl," but not just because I was writing about werewolves and wanted to sound clever. The game's ending rang hollow and bittersweet considering the hours of abuse that paved the road to get there. Thankfully, better gameplay wasn't all the developer focused on with the game's second release. Blood of the Werewolf has received an expanded ending, which provides a better summary while hinting upon surprising revelations in Selena's future. With the fixes and gameplay mechanics, what remains is Blood of the Werewolf in its finest form: enjoyable, challenging, and, at long last, satisfying to the very end. Dreadful traps and Hollywood's most famous monsters stand in your way. How long will you last against the forces of darkness?</p> Tue, 24 Jun 2014 16:46:00 -0700 http://www.gamespot.com/reviews/blood-of-the-werewolf-review/1900-6415803/ http://www.gamespot.com/articles/assassin-s-creed-unity-battlefield-hardline-and-far-cry-4-top-gamespot-s-most-anticipated-fifty/1100-6420710/ <div data-embed-type="video" data-ref-id="2300-6419587" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419587/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style="">The <a href="http://www.gamespot.com/gamespot-fifty/" data-ref-id="false">GameSpot Fifty</a>, our own list of the 50 most-anticipated upcoming games gives you an in-depth look into what everyone is talking about and what people most want to play in the coming year.</p><p style="">The current top three games in overall rankings (across all current- and last-gen consoles and handhelds as well as PC) are:</p><ol><li><a href="/assassins-creed-unity/" data-ref-id="false">Assassin's Creed Unity</a></li><li><a href="/battlefield-hardline/" data-ref-id="false">Battlefield Hardline </a></li><li><a href="/far-cry-4/" data-ref-id="false">Far Cry 4</a></li></ol><p style="">Results are updated daily at 8AM and reflect the current gaming trends by analyzing what people are reading across the entire GameSpot Network. And you can see the highest rank a game has achieved right on the list; notably <a href="/dragon-age-inquisition/" data-ref-id="false">Dragon Age: Inquisition</a> previously held a number two spot, and the Wii U version of <a href="/super-smash-bros-for-wii-u/" data-ref-id="false">Super Smash Bros.</a> climbed up to number three.</p><p style="">The number one games for each platform are:</p><ul><li>Xbox One, PlayStation 4, and PC: Assassin's Creed Unity</li><li>Wii U: <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a></li><li>Xbox 360 and PlayStation 3: Battlefield Hardline</li><li>3DS: <a href="/pokemon-alpha-sapphire/" data-ref-id="false">Pokemon Alpha Sapphire/Omega Ruby</a></li><li>Vita: <a href="/the-wolf-among-us/" data-ref-id="false">The Wolf Among Us</a></li></ul><p style="">We'll be passing along regular updates and analyzing the data over time to monitor how your tastes change over the year, but what are your currently most-anticipated games? Are you surprised by either how high (or how low) any of the games are on the list?</p><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></strong></p><p style=""><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong></p> Tue, 24 Jun 2014 16:40:00 -0700 http://www.gamespot.com/articles/assassin-s-creed-unity-battlefield-hardline-and-far-cry-4-top-gamespot-s-most-anticipated-fifty/1100-6420710/ http://www.gamespot.com/articles/upcoming-shooter-rainbow-six-siege-will-have-both-male-and-female-hostages/1100-6420707/ <div data-embed-type="video" data-ref-id="2300-6419326" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419326/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">If you didn't catch <a href="http://www.gamespot.com/articles/e3-2014-all-the-news-from-the-ubisoft-press-conference/1100-6420268/" data-ref-id="1100-6420268">Ubisoft's E3 press conference</a> a couple weeks ago, it showed off a new installment in the Rainbow Six franchise, <a href="/tom-clancys-rainbow-six-siege/" data-ref-id="false">Rainbow Six: Siege</a>. And while the demo Ubisoft presented was visually impressive, it incited controversy <a href="http://www.gamespot.com/articles/the-disturbing-representation-of-women-in-the-rainbow-six-siege-e3-demo/1100-6420266/" data-ref-id="1100-6420266">because of the use of a woman as a hostage</a>. </p><p style="">Now, Ubisoft technical artist Olivier Couture has attempted to end some of the debate by confirming that, in fact, there will be male hostages in Siege as well. <a href="http://www.rockpapershotgun.com/2014/06/24/rainbow-six-siege-hostage-mode-male-hostages/" rel="nofollow" data-ref-id="false">In an interview with Rock, Paper, Shotgun</a>, Couture says, "We're also gonna have male hostages. That's part of the plan."</p><p style="">Why did Ubisoft choose to use a female hostage in the stage demo? Couture explains that the developer wanted the audience to sympathize with the hostage and want to protect her. "I know some people asked about the hostage in the demo," he says. "I mean, when we did that design we felt a lot of empathy with the hostage. We wanted people to want to protect her. If the hostage gets killed a team loses the game, so we wanted players to care about the hostage so that's the design we chose."</p><p style="">The team is focusing on realism with the hostages, as well. It wants each civilian to act as naturally and predictably as possible for a person in such a situation, while keeping the game fair for the player. Couture explains, "We're trying to define next-gen with the hostage. We call that a 'living hostage.' So she'll react to explosions and things like that. It's pretty cool. She'll cough because of the dirt in the air, she covers herself when there's shooting – those sorts of things. We want the player to be able to move her into different positions, for there to be fluid controls. It's a balance between player comfort and reality."</p><p style="">Rainbow Six: Siege comes out in 2015 for <a href="/xbox-one/" data-ref-id="false">Xbox One</a>, <a href="/ps4/" data-ref-id="false">PlayStation 4</a>, and <a href="/pc/" data-ref-id="false">PC</a>. We were impressed with what we got to play of Siege at E3. Keep an eye on GameSpot for more news of the game as it becomes available.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Alex Newhouse is an editorial intern at GameSpot, and you can follow him on <a href="http://www.twitter.com/alexbnewhouse" rel="nofollow">Twitter @alexbnewhouse</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 24 Jun 2014 16:38:00 -0700 http://www.gamespot.com/articles/upcoming-shooter-rainbow-six-siege-will-have-both-male-and-female-hostages/1100-6420707/


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